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There are 835 productsSort
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Attended Healer [Jumpstart 2022]$ 12.00Set: Jumpstart 2022 Type: Creature — Kor Cleric Rarity: Uncommon Cost: {3}{W} Whenever you gain life for the first time each turn, create a 1/1 wh...
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Ash Barrens [Jumpstart 2022]$ 5.00Set: Jumpstart 2022 Type: Land Rarity: Common {T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reve...
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Arms Dealer [Jumpstart 2022]$ 12.00Set: Jumpstart 2022 Type: Creature — Goblin Rogue Rarity: Uncommon Cost: {2}{R} {1}{R}, Sacrifice Goblin: Arms Dealer deals 4 damage to...
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Archon of Sun's Grace [Jumpstart 2022]$ 25.00Set: Jumpstart 2022 Type: Creature — Archon Rarity: Rare Cost: {2}{W}{W} Flying, lifelink Pegasus creatures you control have lifelink. Constellat...
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Apothecary Geist [Jumpstart 2022]$ 5.00Set: Jumpstart 2022 Type: Creature — Spirit Rarity: Common Cost: {3}{W} Flying When Apothecary Geist enters the battlefield, if you control anoth...
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Aquatic Incursion [Jumpstart 2022]$ 12.00Set: Jumpstart 2022 Type: Enchantment Rarity: Uncommon Cost: {3}{U} When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk cr...
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Anointer of Valor [Jumpstart 2022]$ 5.00Set: Jumpstart 2022 Type: Creature — Angel Rarity: Common Cost: {5}{W} Flying Whenever a creature attacks, you may pay {3}. When you do, put a +1...
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Angelic Protector [Jumpstart 2022]$ 12.00Set: Jumpstart 2022 Type: Creature — Angel Rarity: Uncommon Cost: {3}{W} Flying Whenever Angelic Protector becomes the target of a spell or abili...
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Angelic Page [Jumpstart 2022]$ 5.00Set: Jumpstart 2022 Type: Creature — Angel Spirit Rarity: Common Cost: {1}{W} Flying {T}: Target attacking or blocking creature gets +1/+1 until ...
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Ancient Stirrings [Jumpstart 2022]$ 5.00Set: Jumpstart 2022 Type: Sorcery Rarity: Common Cost: {G} Look at the top five cards of your library. You may reveal a colorless card from among ...
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Angel of Flight Alabaster [Jumpstart 2022]$ 25.00Set: Jumpstart 2022 Type: Creature — Angel Rarity: Rare Cost: {4}{W} Flying At the beginning of your upkeep, return target Spirit card from your ...
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Anchor to the Aether [Jumpstart 2022]$ 12.00Set: Jumpstart 2022 Type: Sorcery Rarity: Uncommon Cost: {2}{U} Put target creature on top of its owner's library. Scry 1. (Look at the top card o...
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Alseid of Life's Bounty [Jumpstart 2022]$ 12.00Set: Jumpstart 2022 Type: Enchantment Creature — Nymph Rarity: Uncommon Cost: {W} Lifelink {1}, Sacrifice Alseid of Life's Bounty: Target creatur...
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Alley Strangler [Jumpstart 2022]$ 5.00Set: Jumpstart 2022 Type: Creature — Aetherborn Rogue Rarity: Common Cost: {2}{B} Menace “You never know what day might be your last.” ...
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Adventurous Impulse [Jumpstart 2022]$ 5.00Set: Jumpstart 2022 Type: Sorcery Rarity: Common Cost: {G} Look at the top three cards of your library. You may reveal a creature or land card fr...
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Aftershock [Jumpstart 2022]$ 5.00Set: Jumpstart 2022 Type: Sorcery Rarity: Common Cost: {2}{R}{R} Destroy target artifact, creature, or land. Aftershock deals 3 damage to you. ...
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Adventuring Gear [Jumpstart 2022]$ 5.00Set: Jumpstart 2022 Type: Artifact — Equipment Rarity: Common Cost: {1} Landfall — Whenever a land enters the battlefield under your control, equ...
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Act on Impulse [Jumpstart 2022]$ 12.00Set: Jumpstart 2022 Type: Sorcery Rarity: Uncommon Cost: {2}{R} Exile the top three cards from your library. Until end of turn, you may play cards...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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