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There are 496 productsSort
Translation missing: en.sections.collection_template.product_count
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Liliana's Elite [Jumpstart]$ 12.00Set: Jumpstart Type: Creature — Zombie Rarity: Uncommon Cost: {2}{B} Liliana's Elite gets +1/+1 for each creature card in your graveyar...
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Plains (45) [Jumpstart]$ 48.00Set: Jumpstart Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Wailing Ghoul [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Zombie Rarity: Common Cost: {1}{B} When Wailing Ghoul enters the battlefield, mill two cards. "Don't worry,...
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Ghoulraiser [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Zombie Rarity: Common Cost: {1}{B}{B} When Ghoulraiser enters the battlefield, return a Zombie card at random from...
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Settle the Score [Jumpstart]$ 12.00Set: Jumpstart Type: Sorcery Rarity: Uncommon Cost: {2}{B}{B} Exile target creature. Put two loyalty counters on a planeswalker you control. ...
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Trusty Retriever [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Dog Rarity: Common Cost: {3}{W} When Trusty Retriever enters the battlefield, choose one — • Put a +1/+1 counter o...
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Supply Runners [Jumpstart]$ 12.00Set: Jumpstart Type: Creature — Dog Rarity: Uncommon Cost: {4}{W} When Supply Runners enters the battlefield, put a +1/+1 counter on each other cre...
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Release the Dogs [Jumpstart]$ 12.00Set: Jumpstart Type: Sorcery Rarity: Uncommon Cost: {3}{W} Create four 1/1 white Dog creature tokens. They charge into battle and out for t...
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Isamaru, Hound of Konda [Jumpstart]$ 25.00Set: Jumpstart Type: Legendary Creature — Dog Rarity: Rare Cost: {W} The hound sniffed the air and let slip a low growl. General Takeno looked do...
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Swamp (59) [Jumpstart]$ 9.00Set: Jumpstart Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)
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Affectionate Indrik [Jumpstart]$ 12.00Set: Jumpstart Type: Creature — Beast Rarity: Uncommon Cost: {5}{G} When Affectionate Indrik enters the battlefield, you may have it fight target...
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Brushstrider [Jumpstart]$ 12.00Set: Jumpstart Type: Creature — Beast Rarity: Uncommon Cost: {1}{G} Vigilance Magistrate Ludy agreed to designate land for the brushstriders...
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Hunter's Insight [Jumpstart]$ 17.00Set: Jumpstart Type: Instant Rarity: Uncommon Cost: {2}{G} Choose target creature you control. Whenever that creature deals combat damage to a pl...
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Swarm of Bloodflies [Jumpstart]$ 12.00Set: Jumpstart Type: Creature — Insect Rarity: Uncommon Cost: {4}{B} Flying Swarm of Bloodflies enters the battlefield with two +1/+1 counters on...
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Blood Divination [Jumpstart]$ 12.00Set: Jumpstart Type: Sorcery Rarity: Uncommon Cost: {3}{B} As an additional cost to cast this spell, sacrifice a creature. Draw three cards. ...
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Last Gasp [Jumpstart]$ 5.00Set: Jumpstart Type: Instant Rarity: Common Cost: {1}{B} Target creature gets -3/-3 until end of turn. Takedowns in Valor's Reach are never ...
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Orazca Frillback [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Dinosaur Rarity: Common Cost: {2}{G} The frillbacks of Orazca soak up the sun on their tall spinal fins. They loo...
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Rumbling Baloth [Jumpstart]$ 5.00Set: Jumpstart Type: Creature — Beast Rarity: Common Cost: {2}{G}{G} In the dim light beneath the vast trees of Deepglade, baloths prow...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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