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There are 54 productsSort
Translation missing: en.sections.collection_template.product_count
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Gearhulk Fuel [Kaladesh Inventions]$ 1,349.00Set: Kaladesh Inventions Type: Artifact Creature—Construct Rarity: Mythic Cost: {4}{R}{R} First strike When Combustible Gearhulk enters...
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Solemn Simulacrum [Kaladesh Inventions]$ 1,915.00Set: Kaladesh Inventions Type: Artifact Creature — Golem Rarity: Mythic Cost: {4} When Solemn Simulacrum enters the battlefield, you may search y...
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Paradox Engine [Kaladesh Inventions]$ 2,868.00Set: Kaladesh Inventions Type: Legendary Artifact Rarity: Mythic Cost: {5} Whenever you cast a spell, untap all nonland permanents you control. ...
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Pithing Needle [Kaladesh Inventions]$ 2,152.00Set: Kaladesh Inventions Type: Artifact Rarity: Mythic Cost: {1} As Pithing Needle enters the battlefield, choose a card name. Activated abilitie...
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Defense Grid [Kaladesh Inventions]$ 2,152.00Set: Kaladesh Inventions Type: Artifact Rarity: Mythic Cost: {2} Each spell costs {3} more to cast except during its controller's turn....
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Oblivion Stone [Kaladesh Inventions]$ 1,557.00Set: Kaladesh Inventions Type: Artifact Rarity: Mythic Cost: {3} {4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice Oblivion S...
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Chrome Mox [Kaladesh Inventions]$ 10,586.00Set: Kaladesh Inventions Type: Artifact Rarity: Mythic Cost: {0} Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, n...
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Scroll Rack [Kaladesh Inventions]$ 2,806.00Set: Kaladesh Inventions Type: Artifact Rarity: Mythic Cost: {2} {1}, {T}: Exile any number of cards from your hand face down. Put that many cards...
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Sol Ring [Kaladesh Inventions]$ 19,711.00Set: Kaladesh Inventions Type: Artifact Rarity: Mythic Cost: {1} {T}: Add {C}{C}. It took the reclusive Venya Sangmi a lifetime to realize h...
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Champion's Helm [Kaladesh Inventions]$ 1,072.00Set: Kaladesh Inventions Type: Artifact — Equipment Rarity: Mythic Cost: {3} Equipped creature gets +2/+2. As long as equipped creature is legend...
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Torrential Gearhulk [Kaladesh Inventions]$ 1,184.00Set: Kaladesh Inventions Type: Artifact Creature—Construct Rarity: Mythic Cost: {4}{U}{U} Flash When Torrential Gearhulk enters the battlefield, y...
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Extraplanar Lens [Kaladesh Inventions]$ 1,626.00Set: Kaladesh Inventions Type: Artifact Rarity: Mythic Cost: {3} Imprint — When Extraplanar Lens enters the battlefield, you may exile target lan...
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Trinisphere [Kaladesh Inventions]$ 4,062.00Set: Kaladesh Inventions Type: Artifact Rarity: Mythic Cost: {3} As long as Trinisphere is untapped, each spell that would cost less than three m...
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Mana Crypt [Kaladesh Inventions]$ 15,600.00Set: Kaladesh Inventions Type: Artifact Rarity: Mythic Cost: {0} At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt d...
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Mana Vault [Kaladesh Inventions]$ 12,228.00Set: Kaladesh Inventions Type: Artifact Rarity: Mythic Cost: {1} Mana Vault doesn't untap during your untap step. At the beginning of your upkeep...
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Wurmcoil Engine [Kaladesh Inventions]$ 3,097.00Set: Kaladesh Inventions Type: Artifact Creature—Phyrexian Wurm Rarity: Mythic Cost: {6} Deathtouch, lifelink When Wurmcoil Engine dies, create a...
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Staff of Domination [Kaladesh Inventions]$ 2,078.00Set: Kaladesh Inventions Type: Artifact Rarity: Mythic Cost: {3} {1}: Untap Staff of Domination. {2}, {T}: You gain 1 life. {3}, {T}: Untap target...
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Static Orb [Kaladesh Inventions]$ 1,838.00Set: Kaladesh Inventions Type: Artifact Rarity: Mythic Cost: {3} As long as Static Orb is untapped, players can't untap more than two permanents ...
Showing 19 -36 of 54 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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