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There are 277 productsSort
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Built to Smash [Kaladesh]$ 5.00Set: Kaladesh Type: Instant Rarity: Common Cost: {R} Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gain...
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Confiscation Coup [Kaladesh]$ 25.00Set: Kaladesh Type: Sorcery Rarity: Rare Cost: {3}{U}{U} Choose target artifact or creature. You get {E}{E}{E}{E} (four energy counters...
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Renegade Tactics [Kaladesh]$ 5.00Set: Kaladesh Type: Sorcery Rarity: Common Cost: {R} Target creature can't block this turn. Draw a card. "Nothing against you. It's just th...
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Contraband Kingpin [Kaladesh]$ 12.00Set: Kaladesh Type: Creature — Aetherborn Rogue Rarity: Uncommon Cost: {U}{B} Lifelink Whenever an artifact enters the battlefield under your con...
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Metalwork Colossus [Kaladesh]$ 20.00Set: Kaladesh Type: Artifact Creature—Construct Rarity: Rare Cost: {11} This spell costs {X} less to cast, where X is the total mana value of non...
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Brazen Scourge [Kaladesh]$ 12.00Set: Kaladesh Type: Creature — Gremlin Rarity: Uncommon Cost: {1}{R}{R} Haste Driven by an insatiable hunger, gremlins never cease feeding....
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Snare Thopter [Kaladesh]$ 12.00Set: Kaladesh Type: Artifact Creature — Thopter Rarity: Uncommon Cost: {4} Flying, haste "I didn't think I would understand the cold filigre...
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Eager Construct [Kaladesh]$ 5.00Set: Kaladesh Type: Artifact Creature—Construct Rarity: Common Cost: {2} When Eager Construct enters the battlefield, each player may scry 1. (To ...
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Engineered Might [Kaladesh]$ 12.00Set: Kaladesh Type: Sorcery Rarity: Uncommon Cost: {3}{G}{W} Choose one — • Target creature gets +5/+5 and gains trample until end of turn. • Cre...
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Fairgrounds Trumpeter [Kaladesh]$ 12.00Set: Kaladesh Type: Creature — Elephant Rarity: Uncommon Cost: {2}{G} At the beginning of each end step, if a +1/+1 counter was put on a permanen...
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Key to the City [Kaladesh]$ 25.00Set: Kaladesh Type: Artifact Rarity: Rare Cost: {2} {T}, Discard a card: Up to one target creature can't be blocked this turn. Whenever...
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Reckless Fireweaver [Kaladesh]$ 14.00Set: Kaladesh Type: Creature — Human Artificer Rarity: Common Cost: {1}{R} Whenever an artifact enters the battlefield under your control, Reckle...
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Thriving Turtle [Kaladesh]$ 5.00Set: Kaladesh Type: Creature — Turtle Rarity: Common Cost: {OR} When Thriving Turtle enters the battlefield, you get {E}{E} (two energy counters)...
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Accomplished Automaton [Kaladesh]$ 5.00Set: Kaladesh Type: Artifact Creature—Construct Rarity: Common Cost: {7} Fabricate 1 (When this creature enters the battlefield, put a +1/+1 coun...
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Subtle Strike [Kaladesh]$ 5.00Set: Kaladesh Type: Instant Rarity: Common Cost: {1}{B} Choose one or both — • Target creature gets -1/-1 until end of turn. • Put a +1/+1 counte...
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Maulfist Squad [Kaladesh]$ 5.00Set: Kaladesh Type: Creature — Human Artificer Rarity: Common Cost: {3}{B} Menace Fabricate 1 (When this creature enters the battlefield, put a +...
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Fleetwheel Cruiser [Kaladesh]$ 25.00Set: Kaladesh Type: Artifact — Vehicle Rarity: Rare Cost: {4} Trample, haste When Fleetwheel Cruiser enters the battlefield, it becomes an artifac...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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