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There are 403 productsSort
Translation missing: en.sections.collection_template.product_count
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Kardur, Doomscourge [Kaldheim]$ 12.00Set: Kaldheim Type: Legendary Creature — Demon Berserker Rarity: Uncommon Cost: {2}{B}{R} When Kardur, Doomscourge enters the battlefie...
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Squash [Kaldheim]$ 5.00Set: Kaldheim Type: Instant Rarity: Common Cost: {4}{R} This spell costs {3} less to cast if you control a Giant. Squash deals 6 damage to target ...
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Weathered Runestone [Kaldheim]$ 12.00Set: Kaldheim Type: Artifact Rarity: Uncommon Cost: {2} Nonland permanent cards in graveyards and libraries can't enter the battlefield. Players ...
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Frostpyre Arcanist [Kaldheim]$ 12.00Set: Kaldheim Type: Creature — Giant Wizard Rarity: Uncommon Cost: {4}{U} This spell costs {1} less to cast if you control a Giant or a Wizard. Wh...
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Basalt Ravager [Kaldheim]$ 12.00Set: Kaldheim Type: Creature — Giant Wizard Rarity: Uncommon Cost: {3}{R} When Basalt Ravager enters the battlefield, it deals X damage to any ta...
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Dual Strike [Kaldheim]$ 12.00Set: Kaldheim Type: Instant Rarity: Uncommon Cost: {R}{R} When you cast your next instant or sorcery spell with mana value 4 or less this turn, co...
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Starnheim Unleashed (Borderless Alternate Art) [Kaldheim]$ 158.00Set: Kaldheim Type: Sorcery Rarity: Mythic Cost: {2}{W}{W} Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spe...
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Starnheim Unleashed [Kaldheim]$ 46.00Set: Kaldheim Type: Sorcery Rarity: Mythic Cost: {2}{W}{W} Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spe...
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Run Amok [Kaldheim]$ 5.00Set: Kaldheim Type: Instant Rarity: Common Cost: {1}{R} Target attacking creature gets +3/+3 and gains trample until end of turn. "A Tusker...
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Crush the Weak [Kaldheim]$ 12.00Set: Kaldheim Type: Sorcery Rarity: Uncommon Cost: {2}{R} Crush the Weak deals 2 damage to each creature. If a creature dealt damage this way wou...
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Mammoth Growth [Kaldheim]$ 5.00Set: Kaldheim Type: Instant Rarity: Common Cost: {2}{G} Target creature gets +4/+4 until end of turn. Foretell {G} (During your turn, you may pay...
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Codespell Cleric [Kaldheim]$ 5.00Set: Kaldheim Type: Creature — Human Cleric Rarity: Common Cost: {W} Vigilance When Codespell Cleric enters the battlefield, if it was the second...
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Feed the Serpent [Kaldheim]$ 5.00Set: Kaldheim Type: Instant Rarity: Common Cost: {2}{B}{B} Exile target creature or planeswalker. He spent the final moments of his existen...
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Egon, God of Death // Throne of Death [Kaldheim]$ 25.00Set: Kaldheim Type: Legendary Creature — God Rarity: Rare Cost: {2}{B} Deathtouch At the beginning of your upkeep, exile two cards from your grav...
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Elderfang Disciple [Kaldheim]$ 5.00Set: Kaldheim Type: Creature — Elf Cleric Rarity: Common Cost: {1}{B} When Elderfang Disciple enters the battlefield, each opponent dis...
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Harald Unites the Elves [Kaldheim]$ 25.00Set: Kaldheim Type: Enchantment — Saga Rarity: Rare Cost: {2}{B}{G} (As this Saga enters and after your draw step, add a lore counter. Sacrifice ...
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Reflections of Littjara (KHM Bundle) [Kaldheim]$ 55.00Set: Kaldheim Type: Enchantment Rarity: Rare Cost: {4}{U} As Reflections of Littjara enters the battlefield, choose a creature type. Whenever you...
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Harald, King of Skemfar [Kaldheim]$ 12.00Set: Kaldheim Type: Legendary Creature — Elf Warrior Rarity: Uncommon Cost: {1}{B}{G} Menace (This creature can't be blocked except by two or mor...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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