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There are 403 productsSort
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Karfell Kennel-Master [Kaldheim]$ 5.00Set: Kaldheim Type: Creature — Zombie Berserker Rarity: Common Cost: {4}{B} When Karfell Kennel-Master enters the battlefield, up to two target c...
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Breakneck Berserker [Kaldheim]$ 5.00Set: Kaldheim Type: Creature — Dwarf Berserker Rarity: Common Cost: {2}{R} Haste "Go for the knees! The last giant who tried to get past us ...
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Mystic Reflection [Kaldheim]$ 45.00Set: Kaldheim Type: Instant Rarity: Rare Cost: {1}{U} Choose target nonlegendary creature. The next time one or more creatures or planeswalkers e...
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Karfell Harbinger [Kaldheim]$ 5.00Set: Kaldheim Type: Creature — Zombie Wizard Rarity: Common Cost: {1}{U} {T}: Add {U}. Spend this mana only to foretell a card from your hand or c...
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Cyclone Summoner [Kaldheim]$ 25.00Set: Kaldheim Type: Creature — Giant Wizard Rarity: Rare Cost: {5}{U}{U} When Cyclone Summoner enters the battlefield, if you cast it from your h...
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Frostpeak Yeti [Kaldheim]$ 5.00Set: Kaldheim Type: Snow Creature — Yeti Rarity: Common Cost: {3}{U} {1}{S}: Frostpeak Yeti can't be blocked this turn. ({S} can be pai...
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Berg Strider [Kaldheim]$ 5.00Set: Kaldheim Type: Snow Creature — Giant Wizard Rarity: Common Cost: {4}{U} When Berg Strider enters the battlefield, tap target artifact or cre...
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Avalanche Caller [Kaldheim]$ 12.00Set: Kaldheim Type: Snow Creature — Human Wizard Rarity: Uncommon Cost: {1}{U} {2}: Target snow land you control becomes a 4/4 Elementa...
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Ascendant Spirit [Kaldheim]$ 25.00Set: Kaldheim Type: Snow Creature — Spirit Rarity: Rare Cost: {OR} {S}{S}: Ascendant Spirit becomes a Spirit Warrior with base power and toughnes...
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Beskir Shieldmate [Kaldheim]$ 5.00Set: Kaldheim Type: Creature — Human Warrior Rarity: Common Cost: {1}{W} When Beskir Shieldmate dies, create a 1/1 white Human Warrior creature to...
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Jorn, God of Winter // Kaldring, the Rimestaff (Showcase) [Kaldheim]$ 22.50Set: Kaldheim Type: Legendary Snow Creature—God Rarity: Rare Cost: {2}{G} Whenever Jorn attacks, untap each snow permanent you control. ...
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Tergrid, God of Fright // Tergrid's Lantern (Showcase) [Kaldheim]$ 216.00Set: Kaldheim Type: Legendary Creature — God Rarity: Rare Cost: {3}{B}{B} Menace Whenever an opponent sacrifices a nontoken permanent or discards...
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Skemfar Avenger [Kaldheim]$ 25.00Set: Kaldheim Type: Creature — Elf Berserker Rarity: Rare Cost: {1}{B} Whenever another non-token Elf or Berserker you control dies, yo...
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Toralf, God of Fury // Toralf's Hammer (Showcase) [Kaldheim]$ 47.00Set: Kaldheim Type: Legendary Creature — God Rarity: Mythic Cost: {2}{R}{R} Trample Whenever a creature or planeswalker an opponent controls is d...
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Egon, God of Death // Throne of Death (Showcase) [Kaldheim]$ 25.00Set: Kaldheim Type: Legendary Creature — God Rarity: Rare Cost: {2}{B} Deathtouch At the beginning of your upkeep, exile two cards from your grav...
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Forest (398) [Kaldheim]$ 24.00Set: Kaldheim Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Swamp (396) [Kaldheim]$ 30.00Set: Kaldheim Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)
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Mountain (397) [Kaldheim]$ 28.00Set: Kaldheim Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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