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Lorcana
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Lorcana
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Magic
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There are 288 productsSort
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Forest (269) [Magic Origins]$ 5.00Set: Magic Origins Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Evolving Wilds [Magic Origins]$ 5.00Set: Magic Origins Type: Land Rarity: Common {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the tapped battlefield,...
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Chandra, Fire of Kaladesh // Chandra, Roaring Flame [Magic Origins]$ 57.00Set: Magic Origins Type: Legendary Creature — Human Shaman Rarity: Mythic Cost: {1}{R}{R} Whenever you cast a red spell, untap Chandra, Fire of Ka...
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Vine Snare [Magic Origins]$ 5.00Set: Magic Origins Type: Instant Rarity: Common Cost: {2}{G} Prevent all combat damage that would be dealt this turn by creatures with power 4 or...
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Infernal Scarring [Magic Origins]$ 4.50Set: Magic Origins Type: Enchantment — Aura Rarity: Common Cost: {1}{B} Enchant creature Enchanted creature gets +2/+0 and has "When this creatur...
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Hixus, Prison Warden [Magic Origins]$ 25.00Set: Magic Origins Type: Legendary Creature — Human Soldier Rarity: Rare Cost: {3}{W}{W} Flash (You may cast this spell any time you could cast a...
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Cleric of the Forward Order [Magic Origins]$ 5.00Set: Magic Origins Type: Creature — Human Cleric Rarity: Common Cost: {1}{W} When Cleric of the Forward Order enters the battlefield, you gain 2 ...
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Tainted Remedy [Magic Origins]$ 116.00Set: Magic Origins Type: Enchantment Rarity: Rare Cost: {2}{B} If an opponent would gain life, that player loses that much life instead. "Dr...
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Abbot of Keral Keep [Magic Origins]$ 15.00Set: Magic Origins Type: Creature — Human Monk Rarity: Rare Cost: {1}{R} Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1...
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Caves of Koilos [Magic Origins]$ 25.00Set: Magic Origins Type: Land Rarity: Rare {T}: Add {C}. {T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.
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Gold-Forged Sentinel [Magic Origins]$ 12.00Set: Magic Origins Type: Artifact Creature — Chimera Rarity: Uncommon Cost: {6} Flying Blessed by the gods. Coveted by mortals. Beholden to...
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Gilt-Leaf Winnower [Magic Origins]$ 25.00Set: Magic Origins Type: Creature — Elf Warrior Rarity: Rare Cost: {3}{B}{B} Menace (This creature can't be blocked except by two or more creatur...
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Revenant [Magic Origins]$ 10.80Set: Magic Origins Type: Creature — Spirit Rarity: Uncommon Cost: {4}{B} Flying Revenant's power and toughness are each equal to the number of cr...
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Swamp (264) [Magic Origins]$ 5.00Set: Magic Origins Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)
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Tower Geist [Magic Origins]$ 12.00Set: Magic Origins Type: Creature — Spirit Rarity: Uncommon Cost: {3}{U} Flying When Tower Geist enters the battlefield, look at the top two card...
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Skyraker Giant [Magic Origins]$ 12.00Set: Magic Origins Type: Creature — Giant Rarity: Uncommon Cost: {2}{R}{R} Reach She will not be content until hers is the highes...
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Talent of the Telepath [Magic Origins]$ 25.00Set: Magic Origins Type: Sorcery Rarity: Rare Cost: {2}{U}{U} Target opponent reveals the top seven cards of their library. You may cas...
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Aerial Volley [Magic Origins]$ 5.00Set: Magic Origins Type: Instant Rarity: Common Cost: {G} Aerial Volley deals 3 damage divided as you choose among one, two, or three target creat...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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