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There are 249 productsSort
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Browbeat [Masters 25]$ 12.00Set: Masters 25 Type: Sorcery Rarity: Uncommon Cost: {2}{R} Any player may have Browbeat deal 5 damage to them. If no one does, target player dra...
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Pacifism [Masters 25]$ 5.00Set: Masters 25 Type: Enchantment — Aura Rarity: Common Cost: {1}{W} Enchant creature Enchanted creature can't attack or block. For the fir...
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Promise of Bunrei [Masters 25]$ 12.00Set: Masters 25 Type: Enchantment Rarity: Uncommon Cost: {2}{W} When a creature you control dies, sacrifice Promise of Bunrei. If you do, create ...
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Retraction Helix [Masters 25]$ 5.00Set: Masters 25 Type: Instant Rarity: Common Cost: {OR} Until end of turn, target creature gains "{T}: Return target nonland permanent to its own...
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Vesuvan Shapeshifter [Masters 25]$ 25.00Set: Masters 25 Type: Creature — Shapeshifter Rarity: Rare Cost: {3}{U}{U} As Vesuvan Shapeshifter enters the battlefield or is turned face up, yo...
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Armageddon [Masters 25]$ 496.00Set: Masters 25 Type: Sorcery Rarity: Mythic Cost: {3}{W} Destroy all lands.
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Relentless Rats [Masters 25]$ 65.00Set: Masters 25 Type: Creature — Rat Rarity: Common Cost: {1}{B}{B} Relentless Rats gets +1/+1 for each other creature on the battlefield named R...
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Fathom Seer [Masters 25]$ 5.00Set: Masters 25 Type: Creature — Illusion Rarity: Common Cost: {1}{U} Morph—Return two Islands you control to their owner's hand. (You may cast t...
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Plague Wind [Masters 25]$ 81.00Set: Masters 25 Type: Sorcery Rarity: Rare Cost: {7}{B}{B} Destroy all creatures you don't control. They can't be regenerated. "The second w...
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Kongming, "Sleeping Dragon" [Masters 25]$ 12.00Set: Masters 25 Type: Legendary Creature — Human Advisor Rarity: Uncommon Cost: {2}{W}{W} Other creatures you control get +1/+1. "Such a lo...
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Chandra's Outrage [Masters 25]$ 5.00Set: Masters 25 Type: Instant Rarity: Common Cost: {2}{R}{R} Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's ...
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Geist of the Moors [Masters 25]$ 5.00Set: Masters 25 Type: Creature — Spirit Rarity: Common Cost: {1}{W}{W} Flying "The battle is won. There's work to be done. / The Blessed Sle...
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Deadly Designs [Masters 25]$ 12.00Set: Masters 25 Type: Enchantment Rarity: Uncommon Cost: {1}{B} {2}: Put a plot counter on Deadly Designs. Any player may activate this ability. ...
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Trumpet Blast [Masters 25]$ 5.00Set: Masters 25 Type: Instant Rarity: Common Cost: {2}{R} Attacking creatures get +2/+0 until end of turn. Keldon warriors don't need signa...
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Goblin War Drums [Masters 25]$ 26.00Set: Masters 25 Type: Enchantment Rarity: Uncommon Cost: {2}{R} Creatures you control have menace. (They can't be blocked except by two or more c...
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Diabolic Edict [Masters 25]$ 5.00Set: Masters 25 Type: Instant Rarity: Common Cost: {1}{B} Target player sacrifices a creature.
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Giant Growth [Masters 25]$ 5.00Set: Masters 25 Type: Instant Rarity: Common Cost: {G} Target creature gets +3/+3 until end of turn. "Only the most effective tactics stand ...
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Spikeshot Goblin [Masters 25]$ 12.00Set: Masters 25 Type: Creature — Goblin Shaman Rarity: Uncommon Cost: {2}{R} {R}, {T}: Spikeshot Goblin deals damage equal to its power to any ta...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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