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There are 350 productsSort
Translation missing: en.sections.collection_template.product_count
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Armistice [Mercadian Masks]$ 25.00Set: Mercadian Masks Type: Enchantment Rarity: Rare Cost: {2}{W} {3}{W}{W}: You draw a card and target opponent gains 3 life. We ...
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Moonlit Wake [Mercadian Masques]$ 12.00Set: Mercadian Masks Type: Enchantment Rarity: Uncommon Cost: {2}{W} Whenever a creature dies, you gain 1 life. "As long as Rushwood glows, ...
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Crag Saurian [Mercadian Masques]$ 25.00Set: Mercadian Masks Type: Creature — Lizard Rarity: Rare Cost: {R}{R}{R} Whenever a source deals damage to Crag Saurian, that source's controller...
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Game Preserve [Mercadian Masques]$ 25.00Set: Mercadian Masks Type: Enchantment Rarity: Rare Cost: {2}{G} At the beginning of your upkeep, each player reveals the top card of their libra...
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Intimidation [Mercadian Masques]$ 16.00Set: Mercadian Masks Type: Enchantment Rarity: Uncommon Cost: {2}{B}{B}{B} Creatures you control have fear. (They can't be blocked except by arti...
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Close Quarters [Mercadian Masques]$ 12.00Set: Mercadian Masks Type: Enchantment Rarity: Uncommon Cost: {2}{R}{R} Whenever a creature you control becomes blocked, Close Quarters deals 1 d...
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Credit Voucher [Mercadian Masques]$ 22.00Set: Mercadian Masks Type: Artifact Rarity: Uncommon Cost: {2} {2}, {T}, Sacrifice Credit Voucher: Shuffle any number of cards from your hand int...
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Mountain (343) [Mercadian Masques]$ 11.00Set: Mercadian Masks Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Ogre Taskmaster [Mercadian Masques]$ 12.00Set: Mercadian Masks Type: Creature — Ogre Rarity: Uncommon Cost: {3}{R} Ogre Taskmaster can't block. He doesn't have to be smart—his maste...
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Flaming Sword [Mercadian Masques]$ 5.00Set: Mercadian Masks Type: Enchantment — Aura Rarity: Common Cost: {1}{R} Flash Enchant creature Enchanted creature gets +1/+0 and has first stri...
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Mountain (345) [Mercadian Masques]$ 11.00Set: Mercadian Masks Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Task Force [Mercadian Masques]$ 5.00Set: Mercadian Masks Type: Creature — Human Rebel Rarity: Common Cost: {2}{W} Whenever Task Force becomes the target of a spell or ability, it ge...
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Snuff Out [Mercadian Masks]$ 237.00Set: Mercadian Masks Type: Instant Rarity: Common Cost: {3}{B} If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost. ...
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Food Chain [Mercadian Masques]$ 557.00Set: Mercadian Masks Type: Enchantment Rarity: Rare Cost: {2}{G} Exile a creature you control: Add X mana of any one color, where X is 1 plus the...
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Assembly Hall [Mercadian Masques]$ 25.00Set: Mercadian Masks Type: Artifact Rarity: Rare Cost: {5} {4}, {T}: Reveal a creature card in your hand. Search your library for a card with the...
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Coastal Piracy [Mercadian Masques]$ 45.00Set: Mercadian Masks Type: Enchantment Rarity: Uncommon Cost: {2}{U}{U} Whenever a creature you control deals combat damage to an opponent, you m...
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Skulking Fugitive [Mercadian Masques]$ 5.00Set: Mercadian Masks Type: Creature — Horror Mercenary Rarity: Common Cost: {2}{B} When Skulking Fugitive becomes the target of a spell...
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Ramosian Sky Marshal [Mercadian Masques]$ 25.00Set: Mercadian Masks Type: Creature — Human Rebel Rarity: Rare Cost: {3}{W}{W} Flying {7}, {T}: Search your library for a Rebel permanent card wi...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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