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There are 263 productsSort
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Stonybrook Schoolmaster [Morningtide]$ 8.00Set: Morningtide Type: Creature — Merfolk Wizard Rarity: Common Cost: {2}{W} Whenever Stonybrook Schoolmaster becomes tapped, you may create a 1/...
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Windrider Patrol [Battle for Zendikar]$ 10.80Set: Battle for Zendikar Type: Creature — Merfolk Wizard Rarity: Uncommon Cost: {3}{U}{U} Flying Whenever Windrider Patrol deals combat damage to...
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Inkfathom Witch [Planechase 2012]$ 12.00Set: Planechase 2012 Type: Creature — Merfolk Wizard Rarity: Uncommon Cost: {1}{U/B} Fear (This creature can't be blocked except by artifact crea...
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Frostwind Invoker [Rise of the Eldrazi]$ 4.50Set: Rise of the Eldrazi Type: Creature — Merfolk Wizard Rarity: Common Cost: {4}{U} Flying {8}: Creatures you control gain flying until end of t...
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Tempest Caller [Ixalan]$ 9.60Set: Ixalan Type: Creature — Merfolk Wizard Rarity: Uncommon Cost: {2}{U}{U} When Tempest Caller enters the battlefield, tap all creatures target ...
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Merfolk Seer [Mirage]$ 4.50Set: Mirage Type: Creature — Merfolk Wizard Rarity: Common Cost: {2}{U} When Merfolk Seer dies, you may pay {1}{U}. If you do, draw a c...
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Wind Strider [Ixalan]$ 4.50Set: Ixalan Type: Creature — Merfolk Wizard Rarity: Common Cost: {4}{U} Flash Flying "Currents are currents, whether in sea or sky." ...
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Selkie Hedge-Mage [Eventide]$ 9.60Set: Eventide Type: Creature — Merfolk Wizard Rarity: Uncommon Cost: {2}{G/U} When Selkie Hedge-Mage enters the battlefield, if you control two o...
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Vodalian Arcanist [Dominaria]$ 5.00Set: Dominaria Type: Creature — Merfolk Wizard Rarity: Common Cost: {1}{U} {T}: Add {C}. Spend this mana only to cast an instant or sorcery spell...
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Merfolk Wizard Token [Lorwyn Tokens]$ 10.00Set: Lorwyn Tokens Type: Token Creature — Merfolk Wizard Rarity: Common
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Harbinger of the Tides [Magic Origins Prerelease Promos]$ 109.00Set: Magic Origins Prerelease Promos Type: Creature — Merfolk Wizard Rarity: Rare Cost: {U}{U} You may cast Harbinger of the Tides as though it h...
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Deepwater Hypnotist [Born of the Gods]$ 4.50Set: Born of the Gods Type: Creature — Merfolk Wizard Rarity: Common Cost: {1}{U} Inspired — Whenever Deepwater Hypnotist becomes untapped, targe...
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Simic Fluxmage [Gatecrash]$ 9.60Set: Gatecrash Type: Creature — Merfolk Wizard Rarity: Uncommon Cost: {2}{U} Evolve (Whenever a creature enters the battlefield under y...
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Prismwake Merrow [Shadowmoor]$ 4.00Set: Shadowmoor Type: Creature — Merfolk Wizard Rarity: Common Cost: {2}{U} Flash When Prismwake Merrow enters the battlefield, target permanent ...
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Silvergill Adept [Rivals of Ixalan]$ 10.80Set: Rivals of Ixalan Type: Creature — Merfolk Wizard Rarity: Uncommon Cost: {1}{U} As an additional cost to cast this spell, reveal a Merfolk car...
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Caller of Wales [Conspiracy: Take the Crown]$ 5.00Set: Conspiracy: Take the Crown Type: Creature — Merfolk Wizard Rarity: Common Cost: {OR} {1}{U}, {T}: Target creature gains flying until end of ...
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Seafloor Oracle [Rivals of Ixalan]$ 22.50Set: Rivals of Ixalan Type: Creature — Merfolk Wizard Rarity: Rare Cost: {2}{U}{U} Whenever a Merfolk you control deals combat damage to a player...
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Jori En, Ruin Diver [Duel Decks: Mind vs. Might]$ 25.00Set: Duel Decks: Mind vs. Might Type: Legendary Creature — Merfolk Wizard Rarity: Rare Cost: {1}{U}{R} Whenever you cast your second spell each t...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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