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There are 314 productsSort
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Welding Jar [Mirrodin]$ 18.00Set: Mirrodin Type: Artifact Rarity: Common Cost: {0} Sacrifice Welding Jar: Regenerate target artifact. The wires crawl over broken metal ...
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Tower of Fortunes [Mirrodin]$ 22.50Set: Mirrodin Type: Artifact Rarity: Rare Cost: {4} {8}, {T}: Draw four cards. The ur-golem etchings begin by celebrating Mirrodin's creator...
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Disarm [Mirrodin]$ 4.50Set: Mirrodin Type: Instant Rarity: Common Cost: {OR} Unattach all Equipment from target creature. "Be thankful I left you your clothes." ...
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Thought Prison [Mirrodin]$ 10.80Set: Mirrodin Type: Artifact Rarity: Uncommon Cost: {5} Imprint — When Thought Prison enters the battlefield, you may have target player reveal th...
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Living Hive [Mirrodin]$ 22.50Set: Mirrodin Type: Creature — Elemental Insect Rarity: Rare Cost: {6}{G}{G} Trample Whenever Living Hive deals combat damage to a player, create...
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Scrabbling Claws [Mirrodin]$ 10.80Set: Mirrodin Type: Artifact Rarity: Uncommon Cost: {1} {T}: Target player exiles a card from their graveyard. {1}, Sacrifice Scrabblin...
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Rustmouth Ogre [Mirrodin]$ 12.00Set: Mirrodin Type: Creature — Ogre Rarity: Uncommon Cost: {4}{R}{R} Whenever Rustmouth Ogre deals combat damage to a player, you may destroy tar...
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Hematite Golem [Mirrodin]$ 4.50Set: Mirrodin Type: Artifact Creature — Golem Rarity: Common Cost: {4} {1}{R}: Hematite Golem gets +2/+0 until end of turn. Centuries befor...
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Icy Manipulator [Mirrodin]$ 10.80Set: Mirrodin Type: Artifact Rarity: Uncommon Cost: {4} {1}, {T}: Tap target artifact, creature, or land. A model of Mirrodin in both shape...
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Steel Wall [Mirrodin]$ 4.50Set: Mirrodin Type: Artifact Creature — Wall Rarity: Common Cost: {1} Defend (This creature can't attack.) "We sculpt the land into what we...
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Worldslayer [Mirrodin]$ 65.00Set: Mirrodin Type: Artifact — Equipment Rarity: Rare Cost: {5} Whenever equipped creature deals combat damage to a player, destroy all permanent...
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Spoils of the Vault [Mirrodin]$ 25.00Set: Mirrodin Type: Instant Rarity: Rare Cost: {B} Choose a card name. Reveal cards from the top of your library until you reveal a card with that...
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Sculpting Steel [Mirrodin]$ 54.00Set: Mirrodin Type: Artifact Rarity: Rare Cost: {3} You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefiel...
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Sword of Kaldra [Mirrodin]$ 360.00Set: Mirrodin Type: Legendary Artifact—Equipment Rarity: Rare Cost: {4} Equipped creature gets +5/+5. Whenever equipped creature deals damage to ...
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Sphere of Purity [Mirrodin]$ 4.50Set: Mirrodin Type: Enchantment Rarity: Common Cost: {3}{W} If an artifact would deal damage to you, prevent 1 of that damage. Purity reject...
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Tel-Jilad Archers [Mirrodin]$ 4.50Set: Mirrodin Type: Creature — Elf Archer Rarity: Common Cost: {4}{G} Protection from artifacts; reach (This creature can block creatures with fl...
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Leonin Sun Standard [Mirrodin]$ 20.00Set: Mirrodin Type: Artifact Rarity: Rare Cost: {2} {1}{W}: Creatures you control get +1/+1 until end of turn. The commander tells the troo...
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Forest (305) [Mirrodin]$ 5.00Set: Mirrodin Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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