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Lorcana
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There are 263 productsSort
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Dead Ringers (White Border) [Mystery Booster 2]$ 5.00Set: Mystery Booster 2 Type: Sorcery Rarity: Common Cost: {4}{B} Destroy two target nonblack creatures unless either one is a color the other isn...
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Reflecting Pool (Future Sight) [Mystery Booster 2]$ 2,033.00Set: Mystery Booster 2 Type: Land Rarity: Rare {T}: Add one mana of any type that a land you control could produce. Does it reflect the future that o...
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Death's Shadow (Future Sight) [Mystery Booster 2]$ 37.00Set: Mystery Booster 2 Type: Creature — Avatar Rarity: Rare Cost: {B} Death's Shadow gets -X/-X, where X is your life total. The shadow of ...
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Demonic Consultation (Future Sight) [Mystery Booster 2]$ 308.00Set: Mystery Booster 2 Type: Instant Rarity: Uncommon Cost: {B} Choose a card name. Exile the top six cards from your library, then reveal cards f...
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Reliquary Tower (White Border) [Mystery Booster 2]$ 45.00Set: Mystery Booster 2 Type: Land Rarity: Uncommon You have no maximum hand size. {T}: Add {C}. When the aven scouts located the tower in Esper, the...
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Ancient Stirrings (Future Sight) [Mystery Booster 2]$ 67.00Set: Mystery Booster 2 Type: Sorcery Rarity: Common Cost: {G} Look at the top five cards of your library. You may reveal a colorless card from amo...
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Doomsday (Future Sight) [Mystery Booster 2]$ 49.00Set: Mystery Booster 2 Type: Sorcery Rarity: Mythic Cost: {B}{B}{B} Search your library and graveyard for five cards and exile the rest. Put the ...
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Rishadan Port (Future Sight) [Mystery Booster 2]$ 139.00Set: Mystery Booster 2 Type: Land Rarity: Rare {T}: Add {C}. {1}, {T}: Tap target land. Rishada is the gateway to free trade—but the key will cost y...
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Basking Rootwalla (White Border) [Mystery Booster 2]$ 5.00Set: Mystery Booster 2 Type: Creature — Lizard Rarity: Common Cost: {G} {1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate only onc...
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Wish (White Border) [Mystery Booster 2]$ 25.00Set: Mystery Booster 2 Type: Sorcery Rarity: Rare Cost: {2}{R} You may play a card you own from outside the game this turn. "If you had jus...
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Snow-Covered Forest (White Border) [Mystery Booster 2]$ 87.00Set: Mystery Booster 2 Type: Basic Snow Land — Forest Rarity: Common ({T}: Add {G}.)
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Winds of Change (Future Sight) [Mystery Booster 2]$ 100.00Set: Mystery Booster 2 Type: Sorcery Rarity: Uncommon Cost: {R} Each player shuffles the cards from their hand into their library, then draws that...
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Unholy Heat (White Border) [Mystery Booster 2]$ 12.00Set: Mystery Booster 2 Type: Instant Rarity: Common Cost: {R} Unholy Heat deals 2 damage to target creature or planeswalker. Delirium — Unholy He...
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Underworld Breach (Future Sight) [Mystery Booster 2]$ 203.00Set: Mystery Booster 2 Type: Enchantment Rarity: Rare Cost: {1}{R} Each nonland card in your graveyard has escaped. The escape cost is equal to th...
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Collected Company (Future Sight) [Mystery Booster 2]$ 95.00Set: Mystery Booster 2 Type: Instant Rarity: Rare Cost: {3}{G} Look at the top six cards of your library. Put up two creature cards with mana val...
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Eater of the Dead (Future Sight) [Mystery Booster 2]$ 52.00Set: Mystery Booster 2 Type: Creature — Horror Rarity: Uncommon Cost: {4}{B} {0}: If Eater of the Dead is tapped, exile target creature card from ...
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Throes of Chaos (White Border) [Mystery Booster 2]$ 12.00Set: Mystery Booster 2 Type: Sorcery Rarity: Uncommon Cost: {3}{R} Cascade (When you cast this spell, exile cards from the top of your library un...
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Faerie Macabre (White Border) [Mystery Booster 2]$ 41.00Set: Mystery Booster 2 Type: Creature — Faerie Rogue Rarity: Common Cost: {1}{B}{B} Flying Discard Faerie Macabre: Exile up to two target cards f...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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