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There are 352 productsSort
Translation missing: en.sections.collection_template.product_count
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Seafloor Debris (Misprinted) [Odyssey]$ 0.00Set: Odyssey Type: Land Rarity: Common Seafloor Debris enters the battlefield taped. {T}: Add {U}. {T}, Sacrifice Seafloor Debris: Add one mana of any col...
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Cephalid Looter (Misprinted) [Odyssey]$ 5.00Set: Odyssey Type: Creature — Cephalid Rogue Rarity: Common Cost: {2}{U} {T}: Target player draws a card, then discards a card. "Amazing, i...
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Darkwater Egg [Odyssey]$ 10.80Set: Odyssey Type: Artifact Rarity: Uncommon Cost: {1} {2}, {T}, Sacrifice Darkwater Egg: Add {U}{B}. Draw a card. "Do you thirst for knowl...
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Rites of Refusal [Odyssey]$ 4.50Set: Odyssey Type: Instant Rarity: Common Cost: {1}{U} Discard any number of cards. Counter target spell unless its controller pays {3} for each c...
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Master Apothecary [Odyssey]$ 22.50Set: Odyssey Type: Creature — Human Cleric Rarity: Rare Cost: {W}{W}{W} Tap an untapped Cleric you control: Prevent the next 2 damage that would b...
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Vivify [Odyssey]$ 10.80Set: Odyssey Type: Instant Rarity: Uncommon Cost: {2}{G} Target land becomes a 3/3 creature until end of turn. It's still a land. Draw a card. ...
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Diabolic Tutor [Odyssey]$ 78.00Set: Odyssey Type: Sorcery Rarity: Uncommon Cost: {2}{B}{B} Search your library for a card, put that card into your hand, then shuffle. The ...
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Divine Sacrament [Odyssey]$ 36.00Set: Odyssey Type: Enchantment Rarity: Rare Cost: {1}{W}{W} White creatures get +1/+1. Threshold — White creatures get an additional +1/+1 as long...
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Rabid Elephant [Odyssey]$ 4.50Set: Odyssey Type: Creature — Elephant Rarity: Common Cost: {4}{G} Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for ea...
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Mortivore [Odyssey]$ 69.00Set: Odyssey Type: Creature — Lhurgoyf Rarity: Rare Cost: {2}{B}{B} Mortivore's power and toughness are each equal to the number of creature card...
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New Frontiers [Odyssey]$ 129.00Set: Odyssey Type: Sorcery Rarity: Rare Cost: {X}{G} Each player can search their library for up to X basic land cards and put them onto the taped...
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Ivy Elemental [Odyssey]$ 25.00Set: Odyssey Type: Creature — Elemental Rarity: Rare Cost: {X}{G} Ivy Elemental enters the battlefield with X +1/+1 counters on it. In the ...
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Mystic Penitent [Odyssey]$ 9.60Set: Odyssey Type: Creature—Human Nomad Mystic Rarity: Uncommon Cost: {W} Vigilance Threshold — As long as seven or more cards are in your gravey...
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Blazing Salvo [Odyssey]$ 4.50Set: Odyssey Type: Instant Rarity: Common Cost: {R} Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing ...
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Dusk Imp [Odyssey]$ 4.50Set: Odyssey Type: Creature — Imp Rarity: Common Cost: {2}{B} Flying It despises humans and squirrels and beasts and dwarves and cephalids....
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Spiritualize [Odyssey]$ 10.80Set: Odyssey Type: Instant Rarity: Uncommon Cost: {2}{W} Until end of turn, whenever target creature deals damage, you gain that much life. Draw ...
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Entomb [Odyssey]$ 777.00Set: Odyssey Type: Instant Rarity: Rare Cost: {B} Search your library for a card, put that card into your graveyard, then shuffle. A grave ...
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Cabal Shrine [Odyssey]$ 22.50Set: Odyssey Type: Enchantment Rarity: Rare Cost: {1}{B}{B} Whenever a player casts a spell, that player discards X cards, where X is the number ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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