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There are 342 productsSort
Translation missing: en.sections.collection_template.product_count
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Desert of the Fervent [Outlaws of Thunder Junction Commander]$ 5.00Set: Outlaws of Thunder Junction Commander Type: Land — Desert Rarity: Common Desert of the Fervent enters the battlefield taped. T: Add R. Cycling 1R (1R...
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Galvanic Iteration [Outlaws of Thunder Junction Commander]$ 25.00Set: Outlaws of Thunder Junction Commander Type: Instant Rarity: Rare Cost: {U}{R} When you cast your next instant or sorcery spell this turn, co...
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Satyr Wayfinder [Outlaws of Thunder Junction Commander]$ 5.00Set: Outlaws of Thunder Junction Commander Type: Creature — Satyr Rarity: Common Cost: {1}{G} When Satyr Wayfinder enters the battlefield, reveal ...
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Path to Exile [Outlaws of Thunder Junction Commander]$ 24.00Set: Outlaws of Thunder Junction Commander Type: Instant Rarity: Uncommon Cost: {W} Exile target creature. Its controller may search their librar...
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Evolving Wilds [Outlaws of Thunder Junction Commander]$ 5.00Set: Outlaws of Thunder Junction Commander Type: Land Rarity: Common {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto ...
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Deep Analysis [Outlaws of Thunder Junction Commander]$ 5.00Set: Outlaws of Thunder Junction Commander Type: Sorcery Rarity: Common Cost: {3}{U} Target player draws two cards. Flashback—1U, Pay 3 life. (Yo...
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Cascade Bluffs [Outlaws of Thunder Junction Commander]$ 44.00Set: Outlaws of Thunder Junction Commander Type: Land Rarity: Rare T: Add C. (U/R), T: Add UU, UR, or RR. Travelers bathe in the falls to ...
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Descend upon the Sinful [Outlaws of Thunder Junction Commander]$ 30.00Set: Outlaws of Thunder Junction Commander Type: Sorcery Rarity: Mythic Cost: {4}{W}{W} Exile all creatures. Delirium — Create a 4/4 white Angel ...
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Shadowmage Infiltrator [Outlaws of Thunder Junction Commander]$ 25.00Set: Outlaws of Thunder Junction Commander Type: Creature — Human Wizard Rarity: Rare Cost: {1}{U}{B} Fear (This creature can't be bloc...
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Kirri, Talented Sprout [Outlaws of Thunder Junction Commander]$ 30.00Set: Outlaws of Thunder Junction Commander Type: Legendary Creature — Plant Druid Rarity: Mythic Cost: {1}{R}{G}{W} Other Plants and Treefolk you...
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Elemental Eruption [Outlaws of Thunder Junction Commander]$ 25.00Set: Outlaws of Thunder Junction Commander Type: Sorcery Rarity: Rare Cost: {4}{R}{R} Create a 4/4 red Dragon Elemental creature token with flying ...
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Back in Town [Outlaws of Thunder Junction Commander]$ 25.00Set: Outlaws of Thunder Junction Commander Type: Sorcery Rarity: Rare Cost: {X}{2}{B} Return X target outlaw creature cards from your graveyard t...
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Arcane Heist [Outlaws of Thunder Junction Commander]$ 25.00Set: Outlaws of Thunder Junction Commander Type: Sorcery Rarity: Rare Cost: {2}{U}{U} You can cast target instantly or sorcery card from an oppon...
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Demolition Field [Outlaws of Thunder Junction Commander]$ 19.00Set: Outlaws of Thunder Junction Commander Type: Land Rarity: Uncommon T: Add C. 2, T, Sacrifice Demolition Field: Destroy target nonbasic land an opponent...
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Blackcleave Cliffs [Outlaws of Thunder Junction Commander]$ 56.00Set: Outlaws of Thunder Junction Commander Type: Land Rarity: Rare Blackcleave Cliffs enters the battlefield taped unless you control two or fewer other l...
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Thunderclap Drake [Outlaws of Thunder Junction Commander]$ 119.00Set: Outlaws of Thunder Junction Commander Type: Creature — Drake Rarity: Rare Cost: {1}{U} Flying Instant ad sorcery spells you cast c...
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Heartless Conscription [Outlaws of Thunder Junction Commander]$ 25.00Set: Outlaws of Thunder Junction Commander Type: Sorcery Rarity: Rare Cost: {6}{B}{B} Exile all creatures. For each card exiled this way, you can...
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Clifftop Retreat [Outlaws of Thunder Junction Commander]$ 25.00Set: Outlaws of Thunder Junction Commander Type: Land Rarity: Rare Clifftop Retreat enters the battlefield taped unless you control a Mountain or a Plains....
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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