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There are 174 productsSort
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Mask of Memory [Phyrexia: All Will Be One Commander]$ 47.00Set: Phyrexia: All Will Be One Commander Type: Artifact — Equipment Rarity: Uncommon Cost: {2} Whenever equipped creature deals combat ...
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Loyal Apprentice [Phyrexia: All Will Be One Commander]$ 12.00Set: Phyrexia: All Will Be One Commander Type: Creature — Human Artificer Rarity: Uncommon Cost: {1}{R} Haste Lieutenant — At the beginning of co...
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Kher Keep [Phyrexia: All Will Be One Commander]$ 25.00Set: Phyrexia: All Will Be One Commander Type: Legendary Land Rarity: Rare T: Add 1 to your mana pool. 1R, T: Put a 0/1 red Kobold creature token named Ko...
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Kemba's Banner [Phyrexia: All Will Be One Commander]$ 22.50Set: Phyrexia: All Will Be One Commander Type: Artifact — Equipment Rarity: Rare Cost: {3}{W} For Mirrodin! (When this Equipment enters...
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Karn's Bastion [Phyrexia: All Will Be One Commander]$ 85.00Set: Phyrexia: All Will Be One Commander Type: Land Rarity: Rare T: Add C. 4, T: Proliferate (Choose any number of permanents and/or players, then give ea...
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Jor Kadeen, the Prevailer [Phyrexia: All Will Be One Commander]$ 25.00Set: Phyrexia: All Will Be One Commander Type: Legendary Creature — Human Warrior Rarity: Rare Cost: {3}{R}{W} First strike Metalcraft — Creature...
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Increasing Devotion [Phyrexia: All Will Be One Commander]$ 25.00Set: Phyrexia: All Will Be One Commander Type: Sorcery Rarity: Rare Cost: {3}{W}{W} Create five 1/1 white Human creature tokens. If thi...
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Intangible Virtue [Phyrexia: All Will Be One Commander]$ 12.00Set: Phyrexia: All Will Be One Commander Type: Enchantment Rarity: Uncommon Cost: {1}{W} Creature tokens you control get +1/+1 and have vigilance...
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Idol of Oblivion [Phyrexia: All Will Be One Commander]$ 25.00Set: Phyrexia: All Will Be One Commander Type: Artifact Rarity: Rare Cost: {2} T: Draw a card. Activate this ability only if you created a token ...
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Hour of Reckoning [Phyrexia: All Will Be One Commander]$ 25.00Set: Phyrexia: All Will Be One Commander Type: Sorcery Rarity: Rare Cost: {4}{W}{W}{W} Convoke (Each creature you tap while casting this spell re...
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Ichorclaw Myr [Phyrexia: All Will Be One Commander]$ 22.00Set: Phyrexia: All Will Be One Commander Type: Artifact Creature—Phyrexian Myr Rarity: Common Cost: {2} Infect Whenever Ichorclaw Myr b...
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Ichor Rats [Phyrexia: All Will Be One Commander]$ 85.00Set: Phyrexia: All Will Be One Commander Type: Creature — Phyrexian Rat Rarity: Uncommon Cost: {1}{B}{B} Infect When Ichor Rats enters the battle...
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Hordeling Outburst [Phyrexia: All Will Be One Commander]$ 12.00Set: Phyrexia: All Will Be One Commander Type: Sorcery Rarity: Uncommon Cost: {1}{R}{R} Create three 1/1 red Goblin creature tokens. "Leave...
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Harmonious Archon [Phyrexia: All Will Be One Commander]$ 30.00Set: Phyrexia: All Will Be One Commander Type: Creature — Archon Rarity: Mythic Cost: {4}{W}{W} Flying Non-Archon creatures have base power and t...
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Hexplate Wallbreaker [Phyrexia: All Will Be One Commander]$ 127.00Set: Phyrexia: All Will Be One Commander Type: Artifact — Equipment Rarity: Rare Cost: {3}{R}{R} For Mirrodin! (When this Equipment enters the ba...
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Heroic Reinforcements [Phyrexia: All Will Be One Commander]$ 12.00Set: Phyrexia: All Will Be One Commander Type: Sorcery Rarity: Uncommon Cost: {2}{R}{W} Create two 1/1 white Soldier creature tokens. Until end o...
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Hate Mirage [Phyrexia: All Will Be One Commander]$ 12.00Set: Phyrexia: All Will Be One Commander Type: Sorcery Rarity: Uncommon Cost: {3}{R} Choose up to two target creatures you don't control. For eac...
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Grateful Apparition [Phyrexia: All Will Be One Commander]$ 12.00Set: Phyrexia: All Will Be One Commander Type: Creature — Spirit Rarity: Uncommon Cost: {1}{W} Flying Whenever Grateful Apparition deal...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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