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There are 482 productsSort
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Forgehammer Centurion [Phyrexia: All Will Be One]$ 5.00Set: Phyrexia: All Will Be One Type: Creature—Phyrexian Warrior Rarity: Common Cost: {2}{R} Whenever another creature or artifact you control is ...
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Flensing Raptor [Phyrexia: All Will Be One]$ 5.00Set: Phyrexia: All Will Be One Type: Creature — Phyrexian Bird Rarity: Common Cost: {2}{W} Flying Toxic 1 (Players dealt combat damage by this cre...
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Font of Progress [Phyrexia: All Will Be One]$ 12.00Set: Phyrexia: All Will Be One Type: Artifact Rarity: Uncommon Cost: {OR} Font of Progress enters the battlefield with two oil counters on it. {3...
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Fleshless Gladiator [Phyrexia: All Will Be One]$ 5.00Set: Phyrexia: All Will Be One Type: Creature — Phyrexian Skeleton Rarity: Common Cost: {1}{B} Corrupted — {2}{B}: Return Fleshless Gla...
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Feed the Infection [Phyrexia: All Will Be One]$ 12.00Set: Phyrexia: All Will Be One Type: Sorcery Rarity: Uncommon Cost: {3}{B} You draw three cards and you lose 3 life. Corrupted — Each opponent wh...
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Eye of Malcator [Phyrexia: All Will Be One]$ 5.00Set: Phyrexia: All Will Be One Type: Artifact Rarity: Common Cost: {2}{U} When Eye of Malcator enters the battlefield, scry 2. (Look at the top t...
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Exuberant Fuseling [Phyrexia: All Will Be One]$ 12.00Set: Phyrexia: All Will Be One Type: Creature—Phyrexian Goblin Warrior Rarity: Uncommon Cost: {R} Trample Exuberant Fuseling gets +1/+0 for each ...
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Evolving Adaptive [Phyrexia: All Will Be One]$ 12.00Set: Phyrexia: All Will Be One Type: Creature—Phyrexian Warrior Rarity: Uncommon Cost: {G} Evolving Adaptive enters the battlefield wit...
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Dune Mover [Phyrexia: All Will Be One]$ 5.00Set: Phyrexia: All Will Be One Type: Artifact Creature — Phyrexian Golem Rarity: Common Cost: {2} Toxic 1 (Players dealt combat damage by this cr...
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Escaped Experiment [Phyrexia: All Will Be One]$ 5.00Set: Phyrexia: All Will Be One Type: Artifact Creature—Phyrexian Beast Rarity: Common Cost: {1}{U} Whenever Escaped Experiment attacks, target cre...
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Duress [Phyrexia: All Will Be One]$ 5.00Set: Phyrexia: All Will Be One Type: Sorcery Rarity: Common Cost: {B} Target opponent reveals their hand. You choose a noncreature, nonland card ...
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Duelist of Deep Faith [Phyrexia: All Will Be One]$ 5.00Set: Phyrexia: All Will Be One Type: Creature—Phyrexian Soldier Rarity: Common Cost: {1}{W} Toxic 1 (Players dealt combat damage by this creature...
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Drivnod, Carnage Dominus (Borderless Ichor) [Phyrexia: All Will Be One]$ 114.00Set: Phyrexia: All Will Be One Type: Legendary Creature — Phyrexian Horror Rarity: Mythic Cost: {3}{B}{B} If a creature dying causes a triggered ...
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Drown in Ichor [Phyrexia: All Will Be One]$ 17.00Set: Phyrexia: All Will Be One Type: Sorcery Rarity: Uncommon Cost: {1}{B} Target creature gets -4/-4 until end of turn. Proliferate. (Choose any...
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Dross Skullbomb [Phyrexia: All Will Be One]$ 5.00Set: Phyrexia: All Will Be One Type: Artifact Rarity: Common Cost: {1} {1}, Sacrifice Dross Skullbomb: Draw a card. {2}{B}, Sacrifice D...
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Drivnod, Carnage Dominus (Oil Slick Raised Foil) [Phyrexia: All Will Be One]$ 366.00Set: Phyrexia: All Will Be One Type: Legendary Creature — Phyrexian Horror Rarity: Mythic Cost: {3}{B}{B} If a creature dying causes a triggered ...
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Drivnod, Carnage Dominus (Borderless Ichor Step-and-Compleat Foil) [Phyrexia: All Will Be One]$ 238.00Set: Phyrexia: All Will Be One Type: Legendary Creature — Phyrexian Horror Rarity: Mythic Cost: {3}{B}{B} If a creature dying causes a triggered ...
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Dragonwing Glider [Phyrexia: All Will Be One]$ 25.00Set: Phyrexia: All Will Be One Type: Artifact — Equipment Rarity: Rare Cost: {3}{R}{R} For Mirrodin! (When this Equipment enters the battlefield,...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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