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There are 203 productsSort
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Cone of Flame [Planechase]$ 12.00Set: Planechase Type: Sorcery Rarity: Uncommon Cost: {3}{R}{R} Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 dama...
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Island (149) [Planechase]$ 13.00Set: Planechase Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Browbeat [Planechase]$ 12.00Set: Planechase Type: Sorcery Rarity: Uncommon Cost: {2}{R} Any player may have Browbeat deal 5 damage to them. If no one does, target player dra...
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Dark Ritual [Planechase]$ 122.00Set: Planechase Type: Instant Rarity: Common Cost: {B} Add {B}{B}{B}. "If there is such a thing as too much power, I have not discovered it...
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Battlegate Mimic [Planechase]$ 5.00Set: Planechase Type: Creature — Shapeshifter Rarity: Common Cost: {1}{R/W} Whenever you cast a spell that's both red and white, Battlegate Mimic...
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Syphon Soul [Planechase]$ 5.00Set: Planechase Type: Sorcery Rarity: Common Cost: {2}{B} Siphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt...
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Mountain (157) [Planechase]$ 8.00Set: Planechase Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Forest (169) [Planechase]$ 14.00Set: Planechase Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Etched Oracle [Planechase]$ 12.00Set: Planechase Type: Artifact Creature — Wizard Rarity: Uncommon Cost: {4} Sunburst (This enters the battlefield with a +1/+1 counter ...
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Incremental Blight [Planechase]$ 19.00Set: Planechase Type: Sorcery Rarity: Uncommon Cost: {3}{B}{B} Put a -1/-1 counter on target creature, two -1/-1 counters on another target creat...
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Search for Tomorrow [Planechase]$ 8.00Set: Planechase Type: Sorcery Rarity: Common Cost: {2}{G} Search your library for a basic land card, put it onto the battlefield, then shuffle. S...
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Verdant Force [Planechase]$ 25.00Set: Planechase Type: Creature — Elemental Rarity: Rare Cost: {5}{G}{G}{G} At the beginning of each upkeep, create a 1/1 green Saproling creature...
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Akroma's Vengeance [Planechase]$ 25.00Set: Planechase Type: Sorcery Rarity: Rare Cost: {4}{W}{W} Destroy all artifacts, creatures, and enchantments. Cycling {3} ({3}, Discard this car...
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Thirst for Knowledge [Planechase]$ 12.00Set: Planechase Type: Instant Rarity: Uncommon Cost: {2}{U} Draw three cards. Then discard two cards unless you discard an artifact card. Ly...
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Flametongue Kavu [Planechase]$ 12.00Set: Planechase Type: Creature — Kavu Rarity: Uncommon Cost: {3}{R} When Flametongue Kavu enters the battlefield, it deals 4 damage to ...
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Boros Guildmage [Planechase]$ 12.00Set: Planechase Type: Creature — Human Wizard Rarity: Uncommon Cost: {R/W}{R/W} {1}{R}: Target creature gains until end of turn. {1}{W}: Target c...
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Goblin Offensive [Planechase]$ 112.00Set: Planechase Type: Sorcery Rarity: Uncommon Cost: {X}{1}{R}{R} Create X 1/1 red Goblin creature tokens. They certainly are. ...
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Swamp (152) [Planechase]$ 7.00Set: Planechase Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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