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There are 146 productsSort
Translation missing: en.sections.collection_template.product_count
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Sea Snidd [Planeshift]$ 4.50Set: Planeshift Type: Creature — Beast Rarity: Common Cost: {4}{U} {T}: Target land becomes the basic land type of your choice until end of turn....
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Dromar's Charm [Planeshift]$ 10.80Set: Planeshift Type: Instant Rarity: Uncommon Cost: {W}{U}{B} Choose one — • You gain 5 lives. • Counter target spell. • Target creature gets -2/...
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Multani's Harmony [Planeshift]$ 10.80Set: Planeshift Type: Enchantment — Aura Rarity: Uncommon Cost: {G} Enchant creature Enchanted creature has "{T}: Add one mana of any color." ...
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Mana Cylix [Planeshift]$ 10.80Set: Planeshift Type: Artifact Rarity: Uncommon Cost: {1} {1}, {T}: Add one mana of any color. Overflowing with visions of the possible fut...
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Natural Emergence [Planeshift]$ 20.00Set: Planeshift Type: Enchantment Rarity: Rare Cost: {2}{R}{G} When Natural Emergence enters the battlefield, return a red or green enchantment y...
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Tahngarth, Talruum Hero (Dave Dorman) [Planeshift]$ 25.00Set: Planeshift Type: Legendary Creature — Minotaur Warrior Rarity: Rare Cost: {3}{R}{R} Vigilance {1}{R}, {T}: Tahngarth, Talruum Hero...
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Samite Pilgrim [Planeshift]$ 4.50Set: Planeshift Type: Creature — Human Cleric Rarity: Common Cost: {1}{W} Domain — {T}: Prevent the next X damage that would be dealt to target c...
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Skyshroud Blessing [Planeshift]$ 10.80Set: Planeshift Type: Instant Rarity: Uncommon Cost: {1}{G} All lands gain shroud until end of turn. (They can't be the targets of spells or abil...
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Aurora Griffin [Planeshift]$ 4.50Set: Planeshift Type: Creature — Griffin Rarity: Common Cost: {3}{W} Flying {W}: Target permanent becomes white until end of turn. Although...
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Honorable Scout [Planeshift]$ 4.50Set: Planeshift Type: Creature — Human Soldier Scout Rarity: Common Cost: {W} When Honorable Scout enters the battlefield, you gain 2 life for ea...
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Mirrorwood Treefolk [Planeshift]$ 10.80Set: Planeshift Type: Creature — Treefolk Rarity: Uncommon Cost: {3}{G} {2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk thi...
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Guard Dogs [Planeshift]$ 10.80Set: Planeshift Type: Creature — Dog Rarity: Uncommon Cost: {3}{W} {2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target c...
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Fleetfoot Panther [Planeshift]$ 12.00Set: Planeshift Type: Creature — Cat Rarity: Uncommon Cost: {1}{G}{W} Flash When Fleetfoot Panther enters the battlefield, return a green or whit...
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Crosis's Charm [Planeshift]$ 10.80Set: Planeshift Type: Instant Rarity: Uncommon Cost: {U}{B}{R} Choose one — • Return target permanent to its owner's hand. • Destroy target nonbl...
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Planeswalker's Favor [Planeshift]$ 20.00Set: Planeshift Type: Enchantment Rarity: Rare Cost: {2}{G} {3}{G}: Target opponent reveals a card at random from their hand. Target creature gets...
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Pygmy Kavu [Planeshift]$ 11.00Set: Planeshift Type: Creature — Kavu Rarity: Common Cost: {3}{G} When Pygmy Kavu enters the battlefield, draw a card for each black creature you...
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Star Compass [Planeshift]$ 22.00Set: Planeshift Type: Artifact Rarity: Uncommon Cost: {2} Star Compass enters the battlefield taped. {T}: Add one mana of any color that a basic ...
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Skyship Weatherlight (Kev Walker) [Planeshift]$ 0.00Set: Planeshift Type: Legendary Artifact Rarity: Rare Cost: {4} When Skyship Weatherlight enters the battlefield, search your library for any numb...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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