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Time Wipe [Duskmourn: House of Horror Commander]$ 25.00Set: Duskmourn: House of Horror Commander Type: Sorcery Rarity: Rare Cost: {2}{W}{W}{U} Return a creature you control to its owner's hand, then de...
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Utter End [Duskmourn: House of Horror Commander]$ 25.00Set: Duskmourn: House of Horror Commander Type: Instant Rarity: Rare Cost: {2}{W}{B} Exile target nonland permanent. For a razorkin, painle...
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Inscription of Abundance [Duskmourn: House of Horror Commander]$ 25.00Set: Duskmourn: House of Horror Commander Type: Instant Rarity: Rare Cost: {1}{G} Kicker {2}{G} Choose one. If this spell was kicked, choose any ...
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Moldgraf Monstrosity [Duskmourn: House of Horror Commander]$ 25.00Set: Duskmourn: House of Horror Commander Type: Creature — Insect Rarity: Rare Cost: {4}{G}{G}{G} Trample When Moldgraf Monstrosity die...
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Solemn Simulacrum [Duskmourn: House of Horror Commander]$ 25.00Set: Duskmourn: House of Horror Commander Type: Artifact Creature — Golem Rarity: Rare Cost: {4} When Solemn Simulacrum enters, you may search yo...
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Scavenging Ooze [Duskmourn: House of Horror Commander]$ 25.00Set: Duskmourn: House of Horror Commander Type: Creature — Ooze Rarity: Rare Cost: {1}{G} {G}: Exile target card from a graveyard. If it was a cr...
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Seance Board (Extended Art) [Duskmourn: House of Horror Commander]$ 71.00Set: Duskmourn: House of Horror Commander Type: Artifact Rarity: Rare Cost: {2} Morbid — At the beginning of each end step, if a creatu...
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Ursine Monstrosity [Duskmourn: House of Horror Commander]$ 25.00Set: Duskmourn: House of Horror Commander Type: Creature — Bear Mutant Rarity: Rare Cost: {2}{G} Trample At the beginning of combat on your turn,...
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Ursine Monstrosity (Extended Art) [Duskmourn: House of Horror Commander]$ 25.00Set: Duskmourn: House of Horror Commander Type: Creature — Bear Mutant Rarity: Rare Cost: {2}{G} Trample At the beginning of combat on your turn,...
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Adarkar Wastes [Duskmourn: House of Horror Commander]$ 39.00Set: Duskmourn: House of Horror Commander Type: Land Rarity: Rare {T}: Add {C}. {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you. Left swep...
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Blackcleave Cliffs [Duskmourn: House of Horror Commander]$ 57.00Set: Duskmourn: House of Horror Commander Type: Land Rarity: Rare Blackcleave Cliffs enters tapped unless you control two or fewer other lands. ...
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Canyon Slough [Duskmourn: House of Horror Commander]$ 25.00Set: Duskmourn: House of Horror Commander Type: Land — Swamp Mountain Rarity: Rare ({T}: Add {B} or {R}.) Canyon Slough enters tapped. Cycling {...
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Caves of Koilos [Duskmourn: House of Horror Commander]$ 25.00Set: Duskmourn: House of Horror Commander Type: Land Rarity: Rare {T}: Add {C}. {T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you. After ye...
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Dragonskull Summit [Duskmourn: House of Horror Commander]$ 37.00Set: Duskmourn: House of Horror Commander Type: Land Rarity: Rare Dragonskull Summit enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} ...
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Dryad Arbor [Duskmourn: House of Horror Commander]$ 87.00Set: Duskmourn: House of Horror Commander Type: Land Creature — Forest Dryad Rarity: Rare (Dryad Arbor isn't a spell, it's affected by summoning sickness, ...
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Exotic Orchard [Duskmourn: House of Horror Commander]$ 25.00Set: Duskmourn: House of Horror Commander Type: Land Rarity: Rare {T}: Add one mana of any color that a land an opponent controls could produce. "It...
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Foreboding Ruins [Duskmourn: House of Horror Commander]$ 25.00Set: Duskmourn: House of Horror Commander Type: Land Rarity: Rare As Foreboding Ruins enters, you may reveal a Swamp or Mountain card from your hand. If yo...
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Graven Cairns [Duskmourn: House of Horror Commander]$ 164.00Set: Duskmourn: House of Horror Commander Type: Land Rarity: Rare {T}: Add {C}. {B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}. Shamans of Kar-Sengir clai...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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