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There are 248 productsSort
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Broodwarden [Rise of the Eldrazi]$ 9.60Set: Rise of the Eldrazi Type: Creature — Eldrazi Drone Rarity: Uncommon Cost: {3}{G}{G} Eldrazi Spawn creatures you control get +2/+1. "The...
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Death Cultist [Rise of the Eldrazi]$ 4.50Set: Rise of the Eldrazi Type: Creature — Human Wizard Rarity: Common Cost: {B} Sacrifice Death Cultist: Target player loses 1 life and you gain 1...
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Essence Feed [Rise of the Eldrazi]$ 5.00Set: Rise of the Eldrazi Type: Sorcery Rarity: Common Cost: {5}{B} Target player loses 3 life. You gain 3 life and create three 0/1 colorless Eld...
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Sphinx-Bone Wand [Rise of the Eldrazi]$ 20.00Set: Rise of the Eldrazi Type: Artifact Rarity: Rare Cost: {7} Whenever you cast an instant or sorcery spell, you may put a charge counter on Sph...
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Zof Shade [Rise of the Eldrazi]$ 4.50Set: Rise of the Eldrazi Type: Creature — Shade Rarity: Common Cost: {3}{B} {2}{B}: Zof Shade gets +2/+2 until end of turn. It haunts the r...
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Fairy Spy Patrol [Rise of the Eldrazi]$ 10.80Set: Rise of the Eldrazi Type: Creature — Human Rogue Rarity: Uncommon Cost: {1}{U} Level up {2}{U} ({2}{U}: Put a level counter on this. Level u...
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Irresistible Prey [Rise of the Eldrazi]$ 10.80Set: Rise of the Eldrazi Type: Sorcery Rarity: Uncommon Cost: {G} Target creature must be blocked this turn if able. Draw a card. The balot...
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Elemental Soulsurge [Rise of the Eldrazi]$ 10.80Set: Rise of the Eldrazi Type: Creature — Elemental Rarity: Uncommon Cost: {3}{R} First strike Soulsurge Elemental's power is equal to the number...
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Prophetic Prism [Rise of the Eldrazi]$ 4.50Set: Rise of the Eldrazi Type: Artifact Rarity: Common Cost: {2} When Prophetic Prism enters the battlefield, draw a card. {1}, {T}: Add one mana...
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Mountain (241) [Rise of the Eldrazi]$ 9.00Set: Rise of the Eldrazi Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Tuktuk the Explorer [Rise of the Eldrazi]$ 20.00Set: Rise of the Eldrazi Type: Legendary Creature — Goblin Rarity: Rare Cost: {2}{R} Haste When Tuktuk the Explorer dies, create Tuktuk...
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Eel Umbra [Rise of the Eldrazi]$ 4.00Set: Rise of the Eldrazi Type: Enchantment — Aura Rarity: Common Cost: {1}{U} Flash (You may cast this spell any time you could cast an instant.)...
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Demonic Appetite [Rise of the Eldrazi]$ 4.50Set: Rise of the Eldrazi Type: Enchantment — Aura Rarity: Common Cost: {B} Enchant creature you control Enchanted creature gets +3/+3. At the beg...
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Cast Through Time [Rise of the Eldrazi]$ 42.00Set: Rise of the Eldrazi Type: Enchantment Rarity: Mythic Cost: {4}{U}{U}{U} Instant and sorcery spells you control have rebound. (Exile the spell...
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Corpsehatch [Rise of the Eldrazi]$ 10.80Set: Rise of the Eldrazi Type: Sorcery Rarity: Uncommon Cost: {3}{B}{B} Destroy target nonblack creature. Create two 0/1 colorless Eldrazi Spawn ...
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Tajuru Preserver [Rise of the Eldrazi]$ 97.00Set: Rise of the Eldrazi Type: Creature — Elf Shaman Rarity: Rare Cost: {1}{G} Spells and abilities your opponents control can't cause you to sac...
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Hedron-Field Purists [Rise of the Eldrazi]$ 25.00Set: Rise of the Eldrazi Type: Creature — Human Cleric Rarity: Rare Cost: {2}{W} Level up {2}{W} ({2}{W}: Put a level counter on this. Level up o...
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Plains (229) [Rise of the Eldrazi]$ 4.50Set: Rise of the Eldrazi Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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