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There are 350 productsSort
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Confiscate [Seventh Edition]$ 12.00Set: Seventh Edition Type: Enchantment — Aura Rarity: Uncommon Cost: {4}{U}{U} Enchant permanent You control enchanted permanent. "The surfa...
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Shield Wall [Seventh Edition]$ 5.00Set: Seventh Edition Type: Instant Rarity: Common Cost: {1}{W} Creatures you control get +0/+2 until end of turn. "If not for the wizard, we...
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Infernal Contract [Seventh Edition]$ 25.00Set: Seventh Edition Type: Sorcery Rarity: Rare Cost: {B}{B}{B} Draw four cards. You lose half your life, rounded up. "East and West meet a...
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Stronghold Assassin [Seventh Edition]$ 43.00Set: Seventh Edition Type: Creature — Phyrexian Zombie Assassin Rarity: Rare Cost: {1}{B}{B} {T}, Sacrifice a creature: Destroy target ...
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Sacred Nectar [Seventh Edition]$ 5.00Set: Seventh Edition Type: Sorcery Rarity: Common Cost: {1}{W} You gain 4 lives. "For he on honey-dew hath fed, And drunk the milk of Parad...
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Remove Soul [Seventh Edition]$ 5.00Set: Seventh Edition Type: Instant Rarity: Common Cost: {1}{U} Counter target creature spell.
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Greed [Seventh Edition]$ 25.00Set: Seventh Edition Type: Enchantment Rarity: Rare Cost: {3}{B} {B}, Pay 2 life: Draw a card. An advisor once asked the Western Paladin ho...
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Hurricane [Seventh Edition]$ 25.00Set: Seventh Edition Type: Sorcery Rarity: Rare Cost: {X}{G} Hurricane deals X damage to each creature with flying and each player. ...
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Sudden Impact [Seventh Edition]$ 12.00Set: Seventh Edition Type: Instant Rarity: Uncommon Cost: {3}{R} Sudden Impact deals damage to target player equal to the number of cards in that...
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Temporal Adept [Seventh Edition]$ 25.00Set: Seventh Edition Type: Creature — Human Wizard Rarity: Rare Cost: {1}{U}{U} {U}{U}{U}, {T}: Return target permanent to its owner's hand. ...
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Boomerang [Seventh Edition]$ 5.00Set: Seventh Edition Type: Instant Rarity: Common Cost: {U}{U} Return target permanent to its owner's hand. "Return from whence ye came. . ....
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Pacifism [Seventh Edition]$ 5.00Set: Seventh Edition Type: Enchantment — Aura Rarity: Common Cost: {1}{W} Enchant creature Enchanted creature can't attack or block. Withou...
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Llanowar Elves [Seventh Edition]$ 11.00Set: Seventh Edition Type: Creature — Elf Druid Rarity: Common Cost: {G} {T}: Add {G}. Llanowar covers a million square miles, yet nobody e...
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Scathe Zombies [Seventh Edition]$ 5.00Set: Seventh Edition Type: Creature — Zombie Rarity: Common Cost: {2}{B} "They groaned, they stirred, they all rose, Nor spake, nor moved their ey...
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Aladdin's Ring [Seventh Edition]$ 25.00Set: Seventh Edition Type: Artifact Rarity: Rare Cost: {8} {8}, {T}: Aladdin's Ring deals 4 damage to any target. Some say Aladdin's third ...
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Sage Owl [Seventh Edition]$ 5.00Set: Seventh Edition Type: Creature — Bird Rarity: Common Cost: {1}{U} Flying When Sage Owl enters the battlefield, look at the top four cards of...
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Monstrous Growth [Seventh Edition]$ 5.00Set: Seventh Edition Type: Sorcery Rarity: Common Cost: {1}{G} Target creature gets +4/+4 until end of turn. Get in touch with your inner m...
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Shock [Seventh Edition]$ 5.00Set: Seventh Edition Type: Instant Rarity: Common Cost: {R} Shock deals 2 damage to any target.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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