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There are 249 productsSort
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Master of Etherium [Shards of Alara]$ 25.00Set: Shards of Alara Type: Artifact Creature — Vedalken Wizard Rarity: Rare Cost: {2}{U} Master of Etherium's power and toughness are each equal t...
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Dragon's Herald [Shards of Alara]$ 12.00Set: Shards of Alara Type: Creature — Goblin Shaman Rarity: Uncommon Cost: {R} {2}{R}, {T}, Sacrifice a black creature, a red creature, and a gree...
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Island (236) [Shards of Alara]$ 11.00Set: Shards of Alara Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Scavenger Drake [Shards of Alara]$ 9.60Set: Shards of Alara Type: Creature — Drake Rarity: Uncommon Cost: {3}{B} Flying Whenever another creature dies, you may put a +1/+1 counter on Sc...
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Island (234) [Shards of Alara]$ 4.00Set: Shards of Alara Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Coma Veil [Shards of Alara]$ 4.00Set: Shards of Alara Type: Enchantment — Aura Rarity: Common Cost: {4}{U} Enchant artifact or creature Enchanted permanent doesn't untap during i...
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Esper Battlemage [Shards of Alara]$ 9.60Set: Shards of Alara Type: Artifact Creature—Human Wizard Rarity: Uncommon Cost: {2}{U} {W}, {T}: Prevent the next 2 damage that would be dealt to...
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Bant Battlemage [Shards of Alara]$ 12.00Set: Shards of Alara Type: Creature — Human Wizard Rarity: Uncommon Cost: {2}{W} {G}, {T}: Target creature gains trample until end of turn. {U}, ...
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Forest (249) [Shards of Alara]$ 17.00Set: Shards of Alara Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Salvage Titan [Shards of Alara]$ 25.00Set: Shards of Alara Type: Artifact Creature — Golem Rarity: Rare Cost: {4}{B}{B} You may sacrifice three artifacts rather than pay this spell's ...
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Ethersworn Canonist [Shards of Alara]$ 127.00Set: Shards of Alara Type: Artifact Creature—Human Cleric Rarity: Rare Cost: {1}{W} Each player who has cast a nonartifact spell this turn can't c...
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Memory Erosion [Shards of Alara]$ 132.00Set: Shards of Alara Type: Enchantment Rarity: Rare Cost: {1}{U}{U} Whenever an opponent casts a spell, that player mills two cards. "The Fi...
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Protomatter Powder [Shards of Alara]$ 10.80Set: Shards of Alara Type: Artifact Rarity: Uncommon Cost: {2}{U} {4}{W}, {T}, Sacrifice Protomatter Powder: Return target artifact card from you...
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Rafiq of the Many [Shards of Alara]$ 30.00Set: Shards of Alara Type: Legendary Creature — Human Knight Rarity: Mythic Cost: {1}{G}{W}{U} Exalted (Whenever a creature you control...
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Godtoucher [Shards of Alara]$ 4.00Set: Shards of Alara Type: Creature — Elf Cleric Rarity: Common Cost: {3}{G} {1}{W}, {T}: Prevent all damage that would be dealt to target creatu...
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Savage Hunger [Shards of Alara]$ 4.00Set: Shards of Alara Type: Enchantment — Aura Rarity: Common Cost: {2}{G} Enchant creature Enchanted creature gets +1/+0 and has trample. Cycling...
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Resounding Roar [Shards of Alara]$ 7.00Set: Shards of Alara Type: Instant Rarity: Common Cost: {1}{G} Target creature gets +3/+3 until end of turn. Cycling {5}{R}{G}{W} ({5}{R}{G}{W}, ...
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Necrogenesis [Shards of Alara]$ 12.00Set: Shards of Alara Type: Enchantment Rarity: Uncommon Cost: {B}{G} {2}: Exile target creature card from a graveyard. Create a 1/1 green Saproli...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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