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There are 249 productsSort
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Arcane Sanctum [Shards of Alara]$ 26.00Set: Shards of Alara Type: Land Rarity: Uncommon Arcane Sanctum enters the battlefield taped. {T}: Add {W}, {U}, or {B}. "We must rely on our own kno...
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Guardians of Akrasa [Shards of Alara]$ 4.00Set: Shards of Alara Type: Creature — Human Soldier Rarity: Common Cost: {2}{W} Defend (This creature can't attack.) Exalted (Whenever ...
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Naya Charm [Shards of Alara]$ 9.60Set: Shards of Alara Type: Instant Rarity: Uncommon Cost: {R}{G}{W} Choose one — • Naya Charm deals 3 damage to target creature. • Return target ...
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Executioner's Capsule [Shards of Alara]$ 6.00Set: Shards of Alara Type: Artifact Rarity: Common Cost: {B} {1}{B}, {T}, Sacrifice Executioner's Capsule: Destroy target nonblack creature. ...
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Resounding Thunder [Shards of Alara]$ 4.00Set: Shards of Alara Type: Instant Rarity: Common Cost: {2}{R} Resounding Thunder deals 3 damage to any target. Cycling {5}{B}{R}{G} ({5}{B}{R}{G}...
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Bant Charm [Shards of Alara]$ 12.00Set: Shards of Alara Type: Instant Rarity: Uncommon Cost: {G}{W}{U} Choose one — • Destroy target artifact. • Put target creature on th...
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Sharuum the Hegemon [Shards of Alara]$ 30.00Set: Shards of Alara Type: Legendary Artifact Creature — Sphinx Rarity: Mythic Cost: {3}{W}{U}{B} Flying When Sharuum the Hegemon enters the batt...
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Resounding Scream [Shards of Alara]$ 4.50Set: Shards of Alara Type: Sorcery Rarity: Common Cost: {2}{B} Target player discards a card at random. Cycling {5}{U}{B}{R} ({5}{U}{B}{R}, Disca...
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Knight of the White Orchid [Shards of Alara]$ 36.00Set: Shards of Alara Type: Creature — Human Knight Rarity: Rare Cost: {W}{W} First strike When Knight of the White Orchid enters the ba...
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Stoic Angel [Shards of Alara]$ 25.00Set: Shards of Alara Type: Creature — Angel Rarity: Rare Cost: {1}{G}{W}{U} Flying, vigilance Players can't untap more than one creature during t...
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Ooze Garden [Shards of Alara]$ 25.00Set: Shards of Alara Type: Enchantment Rarity: Rare Cost: {1}{G} {1}{G}, Sacrifice a non-Ooze creature: Create an X/X green Ooze creature token, ...
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Jungle Weaver [Shards of Alara]$ 4.00Set: Shards of Alara Type: Creature — Spider Rarity: Common Cost: {5}{G}{G} Reach (This creature can block creatures with flying.) Cycling {2} ({2...
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Minion Reflector [Shards of Alara]$ 46.00Set: Shards of Alara Type: Artifact Rarity: Rare Cost: {5} Whenever a nontoken creature enters the battlefield under your control, you may pay {2...
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Wild Nacatl [Shards of Alara]$ 12.00Set: Shards of Alara Type: Creature — Cat Warrior Rarity: Common Cost: {G} Wild Nacatl gets +1/+1 as long as you control a Mountain. Wild Nacatl ...
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Resounding Silence [Shards of Alara]$ 4.00Set: Shards of Alara Type: Instant Rarity: Common Cost: {3}{W} Exile target attacking creature. Cycling {5}{G}{W}{U} ({5}{G}{W}{U}, Discard this ...
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Incurable Ogre [Shards of Alara]$ 4.00Set: Shards of Alara Type: Creature — Ogre Mutant Rarity: Common Cost: {3}{R} Each mutation causes the incurables to look vastly different from o...
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Tortoise Formation [Shards of Alara]$ 4.00Set: Shards of Alara Type: Instant Rarity: Common Cost: {3}{U} Creatures you control gain shroud until end of turn. (They can't be the targets of...
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Akrasan Squire [Shards of Alara]$ 4.00Set: Shards of Alara Type: Creature — Human Soldier Rarity: Common Cost: {W} Exalted (Whenever a creature you control attacks alone, that creature...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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