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There are 173 productsSort
Translation missing: en.sections.collection_template.product_count
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Grizzly Bears [Starter 1999]$ 5.00Set: Starter 1999 Type: Creature — Bear Rarity: Common Cost: {1}{G} Don't worry about provoking grizzly bears; they come that way. ...
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Phantom Warrior [Starter 1999]$ 25.00Set: Starter 1999 Type: Creature — Illusion Warrior Rarity: Rare Cost: {1}{U}{U} Phantom Warrior can't be blocked. The phantom warrior comes...
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Tidings [Starter 1999]$ 31.00Set: Starter 1999 Type: Sorcery Rarity: Uncommon Cost: {3}{U}{U} Draw four cards. "Many wearing rapiers are afraid of goose-quills." —Will...
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Thunder Dragon [Starter 1999]$ 208.00Set: Starter 1999 Type: Creature — Dragon Rarity: Rare Cost: {5}{R}{R} Flying When Thunder Dragon enters the battlefield, it deals 3 damage to ea...
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Natural Spring [Starter 1999]$ 12.00Set: Starter 1999 Type: Sorcery Rarity: Uncommon Cost: {3}{G}{G} Target player gains 8 life. The dying ask for water because they know it c...
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Hulking Ogre [Starter 1999]$ 12.00Set: Starter 1999 Type: Creature — Ogre Rarity: Uncommon Cost: {2}{R} Hulking Ogre can't block. Once they realized the ogre had more size th...
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Southern Elephant [Starter 1999]$ 13.00Set: Starter 1999 Type: Creature — Elephant Rarity: Common Cost: {3}{G} Neither predator nor prey, the elephant chooses its place in the battle. ...
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Goblin Settler [Starter 1999]$ 208.00Set: Starter 1999 Type: Creature — Goblin Rarity: Uncommon Cost: {3}{R} When Goblin Settler enters the battlefield, destroy target land. Be ...
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Bull Hippo [Starter 1999]$ 12.00Set: Starter 1999 Type: Creature — Hippo Rarity: Uncommon Cost: {3}{G} Islandwalk (This creature can't be blocked as long as defending ...
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Renewing Touch [Starter 1999]$ 27.00Set: Starter 1999 Type: Sorcery Rarity: Uncommon Cost: {G} Shuffle any number of target creature cards from your graveyard into your library. ...
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Swamp (163) [Starter 1999]$ 11.00Set: Starter 1999 Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)
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Veteran Cavalier [Starter 1999]$ 17.00Set: Starter 1999 Type: Creature — Human Knight Rarity: Uncommon Cost: {W}{W} Vigilance (Attacking doesn't cause this creature to tap.) Spi...
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Goblin Mountaineer [Starter 1999]$ 5.00Set: Starter 1999 Type: Creature — Goblin Scout Rarity: Common Cost: {R} Mountainwalk (This creature can't be blocked as long as defend...
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Whirlwind [Starter 1999]$ 25.00Set: Starter 1999 Type: Sorcery Rarity: Rare Cost: {2}{G}{G} Destroy all creatures with flying.
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Sylvan Basilisk [Starter 1999]$ 41.00Set: Starter 1999 Type: Creature — Basilisk Rarity: Rare Cost: {3}{G}{G} Whenever Sylvan Basilisk becomes blocked by a creature, destro...
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Squall [Starter 1999]$ 7.00Set: Starter 1999 Type: Sorcery Rarity: Common Cost: {2}{G} Squall deals 2 damage to each creature with flying. "To-night the winds begin to...
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Lava Axe [Starter 1999]$ 5.00Set: Starter 1999 Type: Sorcery Rarity: Common Cost: {4}{R} Lava Ax deals 5 damage to target player or planeswalker. Meant to cut through th...
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Untamed Wilds [Starter 1999]$ 12.00Set: Starter 1999 Type: Sorcery Rarity: Uncommon Cost: {2}{G} Search your library for a basic land card, put that card onto the battlefield, then...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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