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There are 173 productsSort
Translation missing: en.sections.collection_template.product_count
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Coercion [Starter 1999]$ 12.00Set: Starter 1999 Type: Sorcery Rarity: Uncommon Cost: {2}{B} Target opponent reveals their hand. You choose a card from it. That player discards...
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Alluring Scent [Starter 1999]$ 181.00Set: Starter 1999 Type: Sorcery Rarity: Rare Cost: {1}{G}{G} All creatures able to block target creature this turn do so. No earthly armor ...
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Dark Offering [Starter 1999]$ 12.00Set: Starter 1999 Type: Sorcery Rarity: Uncommon Cost: {4}{B}{B} Destroy target nonblack creature. You gain 3 lives. "Our greatest hope has...
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Champion Lancer [Starter 1999]$ 72.00Set: Starter 1999 Type: Creature — Human Knight Rarity: Rare Cost: {4}{W}{W} Prevent all damage that would be dealt to Champion Lancer by creatur...
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Archangel [Starter 1999]$ 25.00Set: Starter 1999 Type: Creature — Angel Rarity: Rare Cost: {5}{W}{W} Flying, vigilance
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Vizzerdrix [Starter 1999]$ 25.00Set: Starter 1999 Type: Creature — Rabbit Beast Rarity: Rare Cost: {6}{U} Its swamp cousin may be meaner, but the vizzerdrix is much bigger. ...
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Charging Paladin [Starter 1999]$ 12.00Set: Starter 1999 Type: Creature — Human Knight Rarity: Uncommon Cost: {2}{W} Whenever Charging Paladin attacks, it gets +0/+3 until end of turn....
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Air Elemental [Starter 1999]$ 12.00Set: Starter 1999 Type: Creature — Elemental Rarity: Uncommon Cost: {3}{U}{U} Flying As insubstantial, and as powerful, as the wind that car...
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Wild Griffin [Starter 1999]$ 5.00Set: Starter 1999 Type: Creature — Griffin Rarity: Common Cost: {2}{W} Flying Two little goblins, out in the sun. Down came a griffin, and ...
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Remove Soul [Starter 1999]$ 5.00Set: Starter 1999 Type: Instant Rarity: Common Cost: {1}{U} Counter target creature spell. When your enemies are denied soldiers, they are d...
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Nature's Lore [Starter 1999]$ 55.00Set: Starter 1999 Type: Sorcery Rarity: Common Cost: {1}{G} Search your library for a Forest card, put that card onto the battlefield, then shuff...
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Wind Drake [Starter 1999]$ 5.00Set: Starter 1999 Type: Creature — Drake Rarity: Common Cost: {2}{U} Flying "No bird dreams too high, if he dreams with his own wings." —W...
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Royal Trooper [Starter 1999]$ 16.00Set: Starter 1999 Type: Creature — Human Soldier Rarity: Uncommon Cost: {2}{W} Whenever Royal Trooper blocks, it gets +2/+2 until end of turn. ...
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Bog Wraith [Starter 1999]$ 12.00Set: Starter 1999 Type: Creature — Wraith Rarity: Uncommon Cost: {3}{B} Swampwalk (This creature can't be blocked as long as defending player cont...
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Sea Eagle [Starter 1999]$ 5.00Set: Starter 1999 Type: Creature — Bird Rarity: Common Cost: {1}{U} Flying Where air meets water, fish meets talon.
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Lynx [Starter 1999]$ 35.00Set: Starter 1999 Type: Creature — Cat Rarity: Uncommon Cost: {1}{G} Forestwalk (This creature can't be blocked as long as defending player contro...
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False Peace [Starter 1999]$ 12.00Set: Starter 1999 Type: Sorcery Rarity: Uncommon Cost: {W} Target player skips all combat phases of their next turn. Mutual consent is not ...
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Hand of Death [Starter 1999]$ 5.00Set: Starter 1999 Type: Sorcery Rarity: Common Cost: {2}{B} Destroy target nonblack creature. The touch of death is never gentle. ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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