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There are 382 productsSort
Translation missing: en.sections.collection_template.product_count
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Curse of Bounty [Starter Commander Decks]$ 20.00Set: Starter Commander Decks Type: Enchantment — Aura Curse Rarity: Uncommon Cost: {1}{G} Enchant player Whenever enchanted player is attacked, u...
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Cultivate [Starter Commander Decks]$ 26.00Set: Starter Commander Decks Type: Sorcery Rarity: Common Cost: {2}{G} Search your library for up to two basic land cards, reveal those cards, pu...
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Crush Contraband [Starter Commander Decks]$ 12.00Set: Starter Commander Decks Type: Instant Rarity: Uncommon Cost: {3}{W} Choose one or both — • Exile target artifact. • Exile target enchantment...
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Crucible of Fire [Starter Commander Decks]$ 43.00Set: Starter Commander Decks Type: Enchantment Rarity: Rare Cost: {3}{R} Dragon creatures you control get +3/+3. "The dragon is a perfect m...
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Condemn [Starter Commander Decks]$ 12.00Set: Starter Commander Decks Type: Instant Rarity: Uncommon Cost: {W} Put target attacking creature on the bottom of its owner's library. Its cont...
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Crippling Fear [Starter Commander Decks]$ 25.00Set: Starter Commander Decks Type: Sorcery Rarity: Rare Cost: {2}{B}{B} Choose a creature type. Creatures that aren't of the chosen type get -3/-...
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Coveted Jewel [Starter Commander Decks]$ 25.00Set: Starter Commander Decks Type: Artifact Rarity: Rare Cost: {6} When Coveted Jewel enters the battlefield, draw three cards. T: Add three mana ...
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Counterspell [Starter Commander Decks]$ 46.00Set: Starter Commander Decks Type: Instant Rarity: Common Cost: {U}{U} Counter target spell.
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Conclave Tribunal [Starter Commander Decks]$ 12.00Set: Starter Commander Decks Type: Enchantment Rarity: Uncommon Cost: {3}{W} Convoke (Your creatures can help cast this spell. Each creature you ...
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Gearhulk Fuel [Starter Commander Decks]$ 30.00Set: Starter Commander Decks Type: Artifact Creature—Construct Rarity: Mythic Cost: {4}{R}{R} First strike When Combustible Gearhulk enters the b...
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Commander's Sphere [Starter Commander Decks]$ 5.00Set: Starter Commander Decks Type: Artifact Rarity: Common Cost: {3} T: Add one mana of any color in your commander's color identity. Sacrifice Co...
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Commander's Insignia [Starter Commander Decks]$ 25.00Set: Starter Commander Decks Type: Enchantment Rarity: Rare Cost: {2}{W}{W} Creatures you control get +1/+1 for each time you've cast your comman...
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Command Tower [Starter Commander Decks]$ 7.00Set: Starter Commander Decks Type: Land Rarity: Common T: Add one mana of any color in your commander's color identity. "Approach my tower on bended ...
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Collective Unconscious [Starter Commander Decks]$ 25.00Set: Starter Commander Decks Type: Sorcery Rarity: Rare Cost: {4}{G}{G} Draw a card for each creature you control. "The beasts of the wild ...
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Cloudblazer [Starter Commander Decks]$ 12.00Set: Starter Commander Decks Type: Creature — Human Scout Rarity: Uncommon Cost: {3}{W}{U} Flying When Cloudblazer enters the battlefield, you ga...
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Collective Blessing [Starter Commander Decks]$ 85.00Set: Starter Commander Decks Type: Enchantment Rarity: Rare Cost: {3}{G}{G}{W} Creatures you control get +3/+3. Senators of Azorius often hi...
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Coastal Tower [Starter Commander Decks]$ 12.00Set: Starter Commander Decks Type: Land Rarity: Uncommon Coastal Tower enters the battlefield taped. T: Add W or U. The Capashen built the highest t...
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Cleansing Nova [Starter Commander Decks]$ 25.00Set: Starter Commander Decks Type: Sorcery Rarity: Rare Cost: {3}{W}{W} Choose one — • Destroy all creatures. • Destroy all artifacts and enchant...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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