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There are 508 productsSort
Translation missing: en.sections.collection_template.product_count
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Treetop Village [Tenth Edition]$ 18.00Set: Tenth Edition Type: Land Rarity: Uncommon Treetop Village enters the battlefield taped. {T}: Add {G}. {1}{G}: Treetop Village becomes a 3/3 green Ape ...
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Blanchwood Armor [Tenth Edition]$ 10.80Set: Tenth Edition Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{G} Enchant creature Enchanted creature gets +1/+1 for each Forest you cont...
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Might Weaver [Tenth Edition]$ 10.80Set: Tenth Edition Type: Creature — Human Wizard Rarity: Uncommon Cost: {1}{G} {2}: Target red or white creature gains trample until end of turn....
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March of the Machines [Tenth Edition]$ 25.00Set: Tenth Edition Type: Enchantment Rarity: Rare Cost: {3}{U} Each noncreature artifact is an artifact creature with power and toughness each eq...
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Phyrexian Vault [Tenth Edition]$ 10.80Set: Tenth Edition Type: Artifact Rarity: Uncommon Cost: {3} {2}, {T}, Sacrifice a creature: Draw a card. "The secrets of Phyrexia are expe...
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Craw Wurm [Tenth Edition]$ 4.50Set: Tenth Edition Type: Creature — Wurm Rarity: Common Cost: {4}{G}{G} The most terrifying thing about the craw wurm is probably the horrible cr...
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Gravedigger [Tenth Edition]$ 4.50Set: Tenth Edition Type: Creature — Zombie Rarity: Common Cost: {3}{B} When Gravedigger enters the battlefield, you may return target creature ca...
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Giant Spider [Tenth Edition]$ 4.50Set: Tenth Edition Type: Creature — Spider Rarity: Common Cost: {3}{G} Reach (This creature can block creatures with flying.) "When I traine...
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Forest (380) [Tenth Edition]$ 7.00Set: Tenth Edition Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Duct Crawler [Tenth Edition]$ 4.50Set: Tenth Edition Type: Creature — Insect Rarity: Common Cost: {R} {1}{R}: Target creature can't block Duct Crawler this turn. "Boss told ...
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Fear [Tenth Edition]$ 4.50Set: Tenth Edition Type: Enchantment — Aura Rarity: Common Cost: {B}{B} Enchant creature (Target a creature as you cast this. This card enters th...
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Starlight Invoker [Tenth Edition]$ 10.80Set: Tenth Edition Type: Creature—Human Cleric Mutant Rarity: Uncommon Cost: {1}{W} {7}{W}: You gain 5 life. "The constellations form a tap...
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Sylvan Basilisk [Tenth Edition]$ 10.80Set: Tenth Edition Type: Creature — Basilisk Rarity: Uncommon Cost: {3}{G}{G} Whenever Sylvan Basilisk becomes blocked by a creature, destroy tha...
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Lure [Tenth Edition]$ 10.80Set: Tenth Edition Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{G}{G} Enchant creature All creatures able to block enchanted creatures do ...
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Assassinate [Tenth Edition]$ 4.50Set: Tenth Edition Type: Sorcery Rarity: Common Cost: {2}{B} Destroy target tapped creature. "This is how wars are won—not with armies of s...
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Swamp (373) [Tenth Edition]$ 8.00Set: Tenth Edition Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)
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Shivan Reef [Tenth Edition]$ 47.00Set: Tenth Edition Type: Land Rarity: Rare {T}: Add {C}. {T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.
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Upwelling [Tenth Edition]$ 34.00Set: Tenth Edition Type: Enchantment Rarity: Rare Cost: {3}{G} Players don't lose unspent mana as steps and phases end. Freyalise promised ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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