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There are 508 productsSort
Translation missing: en.sections.collection_template.product_count
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Field Marshal [Tenth Edition]$ 145.00Set: Tenth Edition Type: Creature — Human Soldier Rarity: Rare Cost: {1}{W}{W} Other Soldier creatures get +1/+1 and have first strike. (They dea...
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Fugitive Wizard [Tenth Edition]$ 4.50Set: Tenth Edition Type: Creature — Human Wizard Rarity: Common Cost: {OR} "The law has its place—as a footnote in my spellbook." —Siyani, fugit...
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Cancel [Tenth Edition]$ 4.50Set: Tenth Edition Type: Instant Rarity: Common Cost: {1}{U}{U} Counter target spell.
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Spellbook [Tenth Edition]$ 40.00Set: Tenth Edition Type: Artifact Rarity: Uncommon Cost: {0} You have no maximum hand size. "Everything the wise woman learned she wrote in...
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Lava Axe [Tenth Edition]$ 4.50Set: Tenth Edition Type: Sorcery Rarity: Common Cost: {4}{R} Lava Ax deals 5 damage to target player or planeswalker. "Catch!" ...
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Raging Goblin [Tenth Edition]$ 4.50Set: Tenth Edition Type: Creature — Goblin Berserker Rarity: Common Cost: {R} Haste (This creature can attack and {T} as soon as it comes under y...
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Wall of Wood [Tenth Edition]$ 4.50Set: Tenth Edition Type: Creature — Wall Rarity: Common Cost: {G} Defend (This creature can't attack.) Orcish lumberjacks spent the night s...
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Juggernaut [Tenth Edition]$ 10.80Set: Tenth Edition Type: Artifact Creature — Juggernaut Rarity: Uncommon Cost: {4} Juggernaut attacks each combat if able. Juggernaut can't be bl...
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Uncontrollable Anger [Tenth Edition]$ 4.50Set: Tenth Edition Type: Enchantment — Aura Rarity: Common Cost: {2}{R}{R} Flash (You may cast this spell any time you could cast an instant.) En...
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Mogg Fanatic [Tenth Edition]$ 8.40Set: Tenth Edition Type: Creature — Goblin Rarity: Uncommon Cost: {R} Sacrifice Mogg Fanatic: It deals 1 damage to any target. "I got it! I...
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Tundra Wolves [Tenth Edition]$ 4.50Set: Tenth Edition Type: Creature — Wolf Rarity: Common Cost: {W} First strike (This creature deals combat damage before creatures with...
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Reviving Dose [Tenth Edition]$ 4.50Set: Tenth Edition Type: Instant Rarity: Common Cost: {2}{W} You gain 3 lives. Draw a card. Samite healers never mix their pungent elixir w...
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Rule of Law [Tenth Edition]$ 12.00Set: Tenth Edition Type: Enchantment Rarity: Uncommon Cost: {2}{W} Each player can't cast more than one spell each turn. Appointed by the k...
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Hill Giant [Tenth Edition]$ 4.50Set: Tenth Edition Type: Creature — Giant Rarity: Common Cost: {3}{R} Fortunately, hill giants have large blind spots in which a human can easily...
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Telepathy [Tenth Edition]$ 10.80Set: Tenth Edition Type: Enchantment Rarity: Uncommon Cost: {OR} Your opponents play with their hands revealed. "The question isn't whether...
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Megrim [Tenth Edition]$ 10.80Set: Tenth Edition Type: Enchantment Rarity: Uncommon Cost: {2}{B} Whenever an opponent discards a card, Megrim deals 2 damage to that player. ...
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Tempest of Light [Tenth Edition]$ 9.60Set: Tenth Edition Type: Instant Rarity: Uncommon Cost: {2}{W} Destroy all enchantments. "Let everything return to its true nature, so that...
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Seismic Assault [Tenth Edition]$ 25.00Set: Tenth Edition Type: Enchantment Rarity: Rare Cost: {R}{R}{R} Discard a land card: Seismic Assault deals 2 damage to any target. Earth ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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