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There are 379 productsSort
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Forging the Anchor [The Brothers' War]$ 12.00Set: The Brothers' War Type: Sorcery Rarity: Uncommon Cost: {2}{U} Look at the top five cards of your library. You may reveal any number of artif...
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Gaea's Gift [The Brothers' War]$ 25.00Set: The Brothers' War Type: Instant Rarity: Common Cost: {1}{G} Put a +1/+1 counter on target creature you control. It gains reach, trample, hex...
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Fog of War [The Brothers' War]$ 5.00Set: The Brothers' War Type: Instant Rarity: Common Cost: {2}{G} You gain 1 life for each creature on the battlefield. Prevent all combat damage t...
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Fauna Shaman [The Brothers' War]$ 64.00Set: The Brothers' War Type: Creature — Elf Shaman Rarity: Rare Cost: {1}{G} {G}, {T}, Discard a creature card: Search your library for a creatur...
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Fallaji Excavation [The Brothers' War]$ 12.00Set: The Brothers' War Type: Sorcery Rarity: Uncommon Cost: {3}{G}{G} Create three tapped Powerstone tokens. You gain 3 lives. (The tokens are art...
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Fallaji Vanguard [The Brothers' War]$ 12.00Set: The Brothers' War Type: Creature — Human Soldier Rarity: Uncommon Cost: {2}{R}{W} First strike Whenever Fallaji Vanguard or another creature...
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Fallaji Chaindancer [The Brothers' War]$ 5.00Set: The Brothers' War Type: Creature — Human Soldier Rarity: Common Cost: {3}{R} {2}: Fallaji Chaindancer gains double strike until en...
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Fallaji Archaeologist [The Brothers' War]$ 8.00Set: The Brothers' War Type: Creature — Human Scout Rarity: Common Cost: {1}{U} When Fallaji Archaeologist enters the battlefield, mill three car...
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Epic Confrontation [The Brothers' War]$ 5.00Set: The Brothers' War Type: Sorcery Rarity: Common Cost: {1}{G} Target creature you control gets +1/+2 until end of turn. It fights target creatu...
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Evangel of Synthesis [The Brothers' War]$ 12.00Set: The Brothers' War Type: Creature—Phyrexian Human Cleric Rarity: Uncommon Cost: {U}{B} When Evangel of Synthesis enters the battlefield, draw...
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Dreams of Steel and Oil [The Brothers' War]$ 12.00Set: The Brothers' War Type: Sorcery Rarity: Uncommon Cost: {B} Target opponent reveals their hand. You choose an artifact or creature card from ...
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Draconic Destiny [The Brothers' War]$ 30.00Set: The Brothers' War Type: Enchantment — Aura Rarity: Mythic Cost: {1}{R}{R} Enchant creature Enchanted creature gets +1/+1 and has f...
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Diabolic Intent [The Brothers' War]$ 231.00Set: The Brothers' War Type: Sorcery Rarity: Rare Cost: {1}{B} As an additional cost to cast this spell, sacrifice a creature. Search your librar...
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Disciples of Gix [The Brothers' War]$ 12.00Set: The Brothers' War Type: Creature — Phyrexian Human Rarity: Uncommon Cost: {4}{B}{B} When Disciples of Gix enters the battlefield, search your...
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Deathbloom Ritualist [The Brothers' War]$ 25.00Set: The Brothers' War Type: Creature — Elf Warlock Rarity: Rare Cost: {3}{B}{G} {T}: Add X mana of any one color, where X is the number of creat...
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Clay Champion [The Brothers' War]$ 30.00Set: The Brothers' War Type: Artifact Creature—Construct Rarity: Mythic Cost: {X}{4} Clay Champion enters the battlefield with three +1/+1 counter...
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Bladecoil Serpent [The Brothers' War]$ 30.00Set: The Brothers' War Type: Artifact Creature — Serpent Rarity: Mythic Cost: {X}{6} When Bladecoil Serpent enters the battlefield, for each {U}{U...
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Autonomous Assembler [The Brothers' War]$ 25.00Set: The Brothers' War Type: Artifact Creature — Assembly-Worker Rarity: Rare Cost: {5} Prototype {1}{W} — 2/2 (You may cast this spell with diff...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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