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There are 379 productsSort
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Gaea's Courser [The Brothers' War]$ 12.00Set: The Brothers' War Type: Creature — Centaur Soldier Rarity: Uncommon Cost: {4}{G} Whenever Gaea's Courser attacks, if there are thr...
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Fortified Beachhead [The Brothers' War]$ 25.00Set: The Brothers' War Type: Land Rarity: Rare As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beac...
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Fortified Beachhead (Extended Art) [The Brothers' War]$ 25.00Set: The Brothers' War Type: Land Rarity: Rare As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beach...
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Flow of Knowledge [The Brothers' War]$ 12.00Set: The Brothers' War Type: Instant Rarity: Uncommon Cost: {4}{U} Draw a card for each Island you control, then discard two cards. “Focus ...
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Fallaji Dragon Engine [The Brothers' War]$ 12.00Set: The Brothers' War Type: Artifact Creature — Dragon Rarity: Uncommon Cost: {8} Prototype {2}{R} — 1/3 (You may cast this spell with different...
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Feldon, Ronom Excavator [The Brothers' War]$ 25.00Set: The Brothers' War Type: Legendary Creature — Human Artificer Rarity: Rare Cost: {1}{R} Haste Feldon, Ronom Excavator can't block. Whenever F...
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Fade from History [The Brothers' War]$ 25.00Set: The Brothers' War Type: Sorcery Rarity: Rare Cost: {2}{G}{G} Each player who controls an artifact or enchantment creates a 2/2 green Bear cr...
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Drafna, Founder of Lat-Nam [The Brothers' War]$ 22.50Set: The Brothers' War Type: Legendary Creature — Human Artificer Advisor Rarity: Rare Cost: {1}{U} {1}{U}: Return target artifact you control to...
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Disenchant [The Brothers' War]$ 5.00Set: The Brothers' War Type: Instant Rarity: Common Cost: {1}{W} Destroy target artifact or enchantment. “One down, several thousand more t...
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Disfigure [The Brothers' War]$ 5.00Set: The Brothers' War Type: Instant Rarity: Common Cost: {B} Target creature gets -2/-2 until end of turn. With a snap of metal like a str...
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Depth Charge Colossus [The Brothers' War]$ 5.00Set: The Brothers' War Type: Artifact Creature—Dreadnought Rarity: Common Cost: {9} Prototype {4}{U}{U} — 6/6 (You may cast this spell with differ...
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Demolition Field [The Brothers' War]$ 19.00Set: The Brothers' War Type: Land Rarity: Uncommon {T}: Add {C}. {2}, {T}, Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. ...
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Corrupt [The Brothers' War]$ 12.00Set: The Brothers' War Type: Sorcery Rarity: Uncommon Cost: {5}{B} Corrupt deals damage to any target equal to the number of Swamps you control. ...
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Combat Thresher [The Brothers' War]$ 12.00Set: The Brothers' War Type: Artifact Creature—Construct Rarity: Uncommon Cost: {7} Prototype {2}{W} — 1/1 (You may cast this spell with differen...
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Clay Revenant [The Brothers' War]$ 5.00Set: The Brothers' War Type: Artifact Creature — Golem Rarity: Common Cost: {1} Clay Revenant enters the battlefield taped. {2}{B}: Return Clay R...
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Brushland (Borderless Alternate Art) [The Brothers' War]$ 195.00Set: The Brothers' War Type: Land Rarity: Rare {T}: Add {C}. {T}: Add {G} or {W}. Brushland deals 1 damage to you.
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Calamity's Wake [The Brothers' War]$ 12.00Set: The Brothers' War Type: Instant Rarity: Uncommon Cost: {1}{W} Exile all graveyards. Players can't cast noncreature spells this turn. Exile C...
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Brushland [The Brothers' War]$ 61.00Set: The Brothers' War Type: Land Rarity: Rare {T}: Add {C}. {T}: Add {G} or {W}. Brushland deals 1 damage to you. “Urza fortified every thirty mile...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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