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Lorcana
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There are 36 productsSort
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Hunting Triad [Commander Anthology]$ 12.00Set: Commander Anthology Type: Tribal Sorcery — Elf Rarity: Uncommon Cost: {3}{G} Create three 1/1 green Elf Warrior creature tokens. Reinforce 3...
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All Is Dust [Modern Masters 2015]$ 130.00Set: Modern Masters 2015 Type: Tribal Sorcery — Eldrazi Rarity: Rare Cost: {7} Each player sacrifices all permanents they control that are one or ...
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Warren Weirding [Morningtide]$ 10.80Set: Morningtide Type: Tribal Sorcery — Goblin Rarity: Uncommon Cost: {1}{B} Target player sacrifices a creature. If a Goblin is sacrificed this ...
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Noggin Whack [Morningtide]$ 10.80Set: Morningtide Type: Tribal Sorcery — Rogue Rarity: Uncommon Cost: {2}{B}{B} Prowl {1}{B} (You may cast this for its prowl cost if you dealt com...
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Notorious Throng [Morningtide]$ 83.00Set: Morningtide Type: Tribal Sorcery — Rogue Rarity: Rare Cost: {3}{U} Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat dam...
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All Is Dust [Rise of the Eldrazi]$ 302.00Set: Rise of the Eldrazi Type: Tribal Sorcery — Eldrazi Rarity: Mythic Cost: {7} Each player sacrifices all permanents they control that are one ...
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Consuming Bonfire [Lorwyn]$ 4.00Set: Lorwyn Type: Tribal Sorcery — Elemental Rarity: Common Cost: {3}{R}{R} Choose one — • Consuming Bonfire deals 4 damage to target non-Element...
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Warren Weirding [Modern Masters]$ 4.50Set: Modern Masters Type: Tribal Sorcery — Goblin Rarity: Common Cost: {1}{B} Target player sacrifices a creature. If a Goblin is sacrificed this...
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Knowledge Exploitation [Morningtide]$ 183.00Set: Morningtide Type: Tribal Sorcery — Rogue Rarity: Rare Cost: {5}{U}{U} Prowl {3}{U} (You may cast this for its prowl cost if you dealt combat...
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Aquitect's Will [Duel Decks: Merfolk vs. Goblins]$ 8.00Set: Duel Decks: Merfolk vs. Goblins Type: Tribal Sorcery — Merfolk Rarity: Common Cost: {OR} Put a flood counter on target land. That land is an...
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Elvish Promenade (Elves vs. Goblins) [Duel Decks Anthology]$ 84.00Set: Duel Decks Anthology Type: Tribal Sorcery — Elf Rarity: Uncommon Cost: {3}{G} Create a 1/1 green Elf Warrior creature token for each Elf you...
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Skittering Invasion [Rise of the Eldrazi]$ 12.00Set: Rise of the Eldrazi Type: Tribal Sorcery — Eldrazi Rarity: Uncommon Cost: {7} Create five 0/1 colorless Eldrazi Spawn creature tokens. They ...
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Boggart Birth Rite [Lorwyn]$ 7.00Set: Lorwyn Type: Tribal Sorcery — Goblin Rarity: Common Cost: {B} Return target Goblin card from your graveyard to your hand. Auntie excite...
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Hunting Triad [Commander 2014]$ 12.00Set: Commander 2014 Type: Tribal Sorcery — Elf Rarity: Uncommon Cost: {3}{G} Create three 1/1 green Elf Warrior creature tokens. Reinforce 3—{3}{...
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Summon the School [Lorwyn]$ 9.60Set: Lorwyn Type: Tribal Sorcery — Merfolk Rarity: Uncommon Cost: {3}{W} Create two 1/1 blue Merfolk Wizard creature tokens. Tap four untapped Me...
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Feudkiller's Verdict [Morningtide]$ 20.00Set: Morningtide Type: Tribal Sorcery — Giant Rarity: Rare Cost: {4}{W}{W} You gain 10 life. Then if you have more life than an opponent, create a...
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Hunting Triad [Morningtide]$ 12.00Set: Morningtide Type: Tribal Sorcery — Elf Rarity: Uncommon Cost: {3}{G} Create three 1/1 green Elf Warrior creature tokens. Reinforce 3—{3}{G} ...
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Giant's Ire [Lorwyn]$ 4.00Set: Lorwyn Type: Tribal Sorcery — Giant Rarity: Common Cost: {3}{R} Giant's Ire deals 4 damage to target player or planeswalker. If you control ...
Showing 19 -36 of 36 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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