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There are 21670 productsSort
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Seismic Rupture [Foundations]$ 12.00Set: Foundations Type: Sorcery Rarity: Uncommon Cost: {2}{R} Seismic Rupture deals 2 damage to each creature without flying. The raiding pa...
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Zombify [Foundations]$ 12.00Set: Foundations Type: Sorcery Rarity: Uncommon Cost: {3}{B} Return target creature card from your graveyard to the battlefield. "The first...
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Nessian Hornbeetle [Foundations]$ 12.00Set: Foundations Type: Creature — Insect Rarity: Uncommon Cost: {1}{G} At the beginning of combat on your turn, if you control another creature wi...
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Skyship Buccaneer [Foundations]$ 12.00Set: Foundations Type: Creature — Human Pirate Rarity: Uncommon Cost: {3}{U}{U} Flying Raid — When this creature enters, if you attacked this tur...
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Angel of Vitality [Foundations]$ 12.00Set: Foundations Type: Creature — Angel Rarity: Uncommon Cost: {2}{W} Flying If you would gain life, you gain that much life plus 1 instead. Angel...
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Stroke of Midnight [Foundations]$ 12.00Set: Foundations Type: Instant Rarity: Uncommon Cost: {2}{W} Destroy target nonland permanent. Its controller creates a 1/1 white Human creature ...
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Midnight Snack [Foundations]$ 12.00Set: Foundations Type: Enchantment Rarity: Uncommon Cost: {2}{B} Raid — At the beginning of your end step, if you attacked this turn, create a Fo...
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Slumbering Cerberus [Foundations]$ 12.00Set: Foundations Type: Creature — Dog Rarity: Uncommon Cost: {1}{R} This creature doesn't untap during your untap step. Morbid — At the beginning o...
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Clinquant Skymage [Foundations]$ 12.00Set: Foundations Type: Creature — Bird Wizard Rarity: Uncommon Cost: {3}{U} Flying Whenever you draw a card, put a +1/+1 counter on this creature...
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Blanchwood Armor [Foundations]$ 12.00Set: Foundations Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{G} Enchant creature Enchanted creature gets +1/+1 for each Forest you contro...
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Sun-Blessed Healer [Foundations]$ 12.00Set: Foundations Type: Creature — Human Cleric Rarity: Uncommon Cost: {1}{W} Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spel...
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Archway Angel [Foundations]$ 12.00Set: Foundations Type: Creature — Angel Rarity: Uncommon Cost: {5}{W} Flying When Archway Angel enters, you gain 2 life for each Gate you control...
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Battlesong Berserker [Foundations]$ 12.00Set: Foundations Type: Creature — Human Berserker Rarity: Uncommon Cost: {3}{R} Whenever you attack, target creature you control gets +1/+0 and ga...
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Seeker's Folly [Foundations]$ 12.00Set: Foundations Type: Sorcery Rarity: Uncommon Cost: {2}{B} Choose one — • Target opponent discards two cards. • Creatures your oppone...
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Bulk Up [Foundations]$ 12.00Set: Foundations Type: Instant Rarity: Uncommon Cost: {1}{R} Double target creature's power until end of turn. Flashback {4}{R}{R} (You may cast ...
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Claws Out [Foundations]$ 12.00Set: Foundations Type: Instant Rarity: Uncommon Cost: {3}{W}{W} This spell costs {1} less to cast for each Cat you control. Creatures you control...
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Fiery Annihilation [Foundations]$ 12.00Set: Foundations Type: Instant Rarity: Uncommon Cost: {2}{R} Fiery Annihilation deals 5 damage to target creature. Exile up to one target Equipme...
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Inspiration from Beyond [Foundations]$ 12.00Set: Foundations Type: Sorcery Rarity: Uncommon Cost: {2}{U} Mill three cards, then return an instant or sorcery card from your graveya...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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