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There are 357 productsSort
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Exhaustion [Urza's Saga]$ 9.60Set: Urza's Saga Type: Sorcery Rarity: Uncommon Cost: {2}{U} Creatures and lands target opponent controls don't untap during their next untap ste...
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Dromosaur [Urza's Saga]$ 4.50Set: Urza's Saga Type: Creature — Dinosaur Rarity: Common Cost: {2}{R} Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of t...
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Sandbar Merfolk [Urza's Saga]$ 4.50Set: Urza's Saga Type: Creature — Merfolk Rarity: Common Cost: {OR} Cycling {2} ({2}, Discard this card: Draw a card.) You are not prey unt...
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Wirecat [Urza's Saga]$ 10.80Set: Urza's Saga Type: Artifact Creature — Cat Rarity: Uncommon Cost: {4} Wirecat can't attack or block if an enchantment is on the battlefield. ...
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Priest of Gix [Urza's Saga]$ 46.00Set: Urza's Saga Type: Creature — Phyrexian Human Cleric Minion Rarity: Uncommon Cost: {2}{B} When Priest of Gix enters the battlefield, add {B}{...
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Rune of Protection: White [Urza's Saga]$ 4.50Set: Urza's Saga Type: Enchantment Rarity: Common Cost: {1}{W} {W}: The next time a white source of your choice would deal damage to you this tur...
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Glorious Anthem [Urza's Saga]$ 83.00Set: Urza's Saga Type: Enchantment Rarity: Rare Cost: {1}{W}{W} Creatures you control get +1/+1. Once heard, the battle song of an angel be...
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Whetstone [Urza's Saga]$ 22.50Set: Urza's Saga Type: Artifact Rarity: Rare Cost: {3} {3}: Each player mills two cards. To hone swords and dull minds. —Whetstone inscrip...
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Reflexes [Urza's Saga]$ 4.50Set: Urza's Saga Type: Enchantment — Aura Rarity: Common Cost: {R} Enchant creature (Target a creature as you cast this. This card enters the bat...
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Stroke of Genius [Urza's Saga]$ 67.00Set: Urza's Saga Type: Instant Rarity: Rare Cost: {X}{2}{U} Target player draws X cards. After a hundred failed experiments, Urza was stunne...
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Okk [Urza's Saga]$ 22.50Set: Urza's Saga Type: Creature — Goblin Rarity: Rare Cost: {1}{R} Okk can't attack unless a creature with greater power also attacks. Okk can't b...
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Scald [Urza's Saga]$ 10.80Set: Urza's Saga Type: Enchantment Rarity: Uncommon Cost: {1}{R} Whenever a player taps an Island for mana, Scald deals 1 damage to that player. ...
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Mobile Fort [Urza's Saga]$ 10.80Set: Urza's Saga Type: Artifact Creature — Wall Rarity: Uncommon Cost: {4} Defend (This creature can't attack.) {3}: Mobile Fort gets +3/-1 until...
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Mishra's Helix [Urza's Saga]$ 57.00Set: Urza's Saga Type: Artifact Rarity: Rare Cost: {5} {X}, {T}: Tap X target lands. The helix was the finest example of Mishra's campaign ...
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Faith Healer [Urza's Saga]$ 105.00Set: Urza's Saga Type: Creature — Human Cleric Rarity: Rare Cost: {1}{W} Sacrifice an enchantment: You gain life equal to the sacrificed enchantm...
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Symbiosis [Urza's Saga]$ 5.00Set: Urza's Saga Type: Instant Rarity: Common Cost: {1}{G} Two target creatures each get +2/+2 until end of turn. Although the elves of Arg...
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Absolute Law [Urza's Saga]$ 10.80Set: Urza's Saga Type: Enchantment Rarity: Uncommon Cost: {1}{W} All creatures have protection from red. The strength of law is unwavering....
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Tolarian Winds [Urza's Saga]$ 18.00Set: Urza's Saga Type: Instant Rarity: Common Cost: {1}{U} Discard all the cards in your hand, then draw those many cards. Afterward, Tolar...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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