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There are 357 productsSort
Translation missing: en.sections.collection_template.product_count
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Vile Requiem [Urza's Saga]$ 12.00Set: Urza's Saga Type: Enchantment Rarity: Uncommon Cost: {2}{B}{B} At the beginning of your upkeep, you may put a counter on Vile Requiem. {1}{B...
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Idealist Monk [Urza's Saga]$ 10.80Set: Urza's Saga Type: Creature — Human Monk Cleric Rarity: Uncommon Cost: {2}{W} When Monk Idealist enters the battlefield, return target enchan...
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Argothian Elder [Urza's Saga]$ 17.00Set: Urza's Saga Type: Creature — Elf Druid Rarity: Uncommon Cost: {3}{G} {T}: Untap two target lands. Sharpen your ears —Elvish expressio...
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Hidden Ancients [Urza's Saga]$ 10.80Set: Urza's Saga Type: Enchantment Rarity: Uncommon Cost: {1}{G} When an opponent casts an enchantment spell, if Hidden Ancients is an enchantmen...
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Scoria Wurm [Urza's Saga]$ 22.50Set: Urza's Saga Type: Creature — Wurm Rarity: Rare Cost: {4}{R} At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria...
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Island (338) [Urza's Saga]$ 24.00Set: Urza's Saga Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Yawgmoth's Edict [Urza's Saga]$ 10.80Set: Urza's Saga Type: Enchantment Rarity: Uncommon Cost: {1}{B} Whenever an opponent casts a white spell, that player loses 1 life and you gain ...
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Lifeline [Urza's Saga]$ 622.00Set: Urza's Saga Type: Artifact Rarity: Rare Cost: {5} Whenever a creature dies, if another creature is on the battlefield, return the first card...
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Scrap [Urza's Saga]$ 4.50Set: Urza's Saga Type: Instant Rarity: Common Cost: {2}{R} Destroy target artifact. Cycling {2} ({2}, Discard this card: Draw a card.) ...
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Dark Ritual [Urza's Saga]$ 44.00Set: Urza's Saga Type: Instant Rarity: Common Cost: {B} Add {B}{B}{B}. "From void evolved Phyrexia. Great Yawgmoth, Father of Mac...
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Annul [Urza's Saga]$ 49.00Set: Urza's Saga Type: Instant Rarity: Common Cost: {OR} Counter target artifact or enchantment spell. The most effective way to destroy a s...
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Disorder [Urza's Saga]$ 10.80Set: Urza's Saga Type: Sorcery Rarity: Uncommon Cost: {1}{R} Disorder deals 2 damage to each white creature and each player who controls a white ...
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Rune of Protection: Black [Urza's Saga]$ 4.50Set: Urza's Saga Type: Enchantment Rarity: Common Cost: {1}{W} {W}: The next time a black source of your choice would deal damage to you this turn...
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Mountain (345) [Urza's Saga]$ 20.00Set: Urza's Saga Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Elvish Herder [Urza's Saga]$ 9.00Set: Urza's Saga Type: Creature — Elf Rarity: Common Cost: {G} {G}: Target creature gains trample until end of turn. Before Urza and Mishra...
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Brilliant Halo [Urza's Saga]$ 4.50Set: Urza's Saga Type: Enchantment — Aura Rarity: Common Cost: {1}{W} Enchant creature Enchanted creature gets +1/+2. When Brilliant Halo is put ...
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Grafted Skullcap [Urza's Saga]$ 22.50Set: Urza's Saga Type: Artifact Rarity: Rare Cost: {4} At the beginning of your draw step, draw an additional card. At the beginning of your end ...
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War Dance [Urza's Saga]$ 10.80Set: Urza's Saga Type: Enchantment Rarity: Uncommon Cost: {G} At the beginning of your upkeep, you may put a counter on War Dance. Sacr...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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