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There are 357 productsSort
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Songstitcher [Urza's Saga]$ 10.80Set: Urza's Saga Type: Creature — Human Cleric Rarity: Uncommon Cost: {W} {1}{W}: Prevent all combat damage that would be dealt this turn by targ...
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Swamp (342) [Urza's Saga]$ 13.00Set: Urza's Saga Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)
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Serra's Sanctum [Urza's Saga]$ 7,407.00Set: Urza's Saga Type: Legendary Land Rarity: Rare {T}: Add {W} for each enchantment you control. A fragile cocoon of dreaming will. ...
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Abundance [Urza's Saga]$ 118.00Set: Urza's Saga Type: Enchantment Rarity: Rare Cost: {2}{G}{G} If you would draw a card, you may instead choose land or nonland and reveal cards...
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Attunement [Urza's Saga]$ 110.00Set: Urza's Saga Type: Enchantment Rarity: Rare Cost: {2}{U} Return Attunement to its owner's hand: Draw three cards, then discard four cards. ...
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Rumbling Crescendo [Urza's Saga]$ 20.00Set: Urza's Saga Type: Enchantment Rarity: Rare Cost: {3}{R}{R} At the beginning of your upkeep, you may put a verse counter on Rumbling Crescend...
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Pacifism [Urza's Saga]$ 4.50Set: Urza's Saga Type: Enchantment — Aura Rarity: Common Cost: {1}{W} Enchant creature Enchanted creature can't attack or block. "Fight? I ...
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Crystal Chimes [Urza's Saga]$ 31.00Set: Urza's Saga Type: Artifact Rarity: Uncommon Cost: {3} {3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard t...
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Lurking Evil [Urza's Saga]$ 20.00Set: Urza's Saga Type: Enchantment Rarity: Rare Cost: {B}{B}{B} Pay half your life, rounded up: Lurking Evil becomes a 4/4 Phyrexian Horror creat...
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Venomous Fangs [Urza's Saga]$ 4.50Set: Urza's Saga Type: Enchantment — Aura Rarity: Common Cost: {2}{G} Enchant creature Whenever enchanted creature deals damage to a creature, de...
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Angelic Page [Urza's Saga]$ 4.50Set: Urza's Saga Type: Creature — Angel Spirit Rarity: Common Cost: {1}{W} Flying {T}: Target attacking or blocking creature gets +1/+1 until end...
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Time Spiral [Urza's Saga]$ 2,527.00Set: Urza's Saga Type: Sorcery Rarity: Rare Cost: {4}{U}{U} Exile Time Spiral. Each player shuffles their hand and graveyard into their library, ...
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Crosswinds [Urza's Saga]$ 12.00Set: Urza's Saga Type: Enchantment Rarity: Uncommon Cost: {1}{G} Creatures with flying get -2/-0. Harbin's ornithopter had been trapped for...
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Eastern Paladin [Urza's Saga]$ 20.00Set: Urza's Saga Type: Creature — Phyrexian Zombie Knight Rarity: Rare Cost: {2}{B}{B} {B}{B}, {T}: Destroy target green creature. "Their f...
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Witch Engine [Urza's Saga]$ 22.50Set: Urza's Saga Type: Creature — Horror Rarity: Rare Cost: {5}{B} Swampwalk (This creature can't be blocked as long as defending player controls...
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Despondency [Urza's Saga]$ 4.00Set: Urza's Saga Type: Enchantment — Aura Rarity: Common Cost: {1}{B} Enchant creature Enchanted creature gets -2/-0. When Despondency is put into...
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Lilting Refrain [Urza's Saga]$ 9.60Set: Urza's Saga Type: Enchantment Rarity: Uncommon Cost: {1}{U} At the beginning of your upkeep, you may put a counter on Lilting Refrain. Sacri...
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Lull [Urza's Saga]$ 7.00Set: Urza's Saga Type: Instant Rarity: Common Cost: {1}{G} Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard thi...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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