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There are 278 productsSort
Translation missing: en.sections.collection_template.product_count
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Hedron Fields of Agadeem [March of the Machine Commander]$ 5.00Set: March of the Machine Commander Type: Plane — Zendikar Rarity: Common Creatures with power 7 or greater can't attack or block. Whenever you roll {CHAO...
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Island (235a) [Zendikar]$ 12.00Set: Zendikar Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Caravan Hurda [Zendikar]$ 4.50Set: Zendikar Type: Creature — Giant Rarity: Common Cost: {4}{W} Lifelink (Damage dealt by this creature also causes you to gain that much life.)...
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Shepherd of the Lost [Zendikar]$ 10.80Set: Zendikar Type: Creature — Angel Rarity: Uncommon Cost: {4}{W} Flying, first strike, vigilance "Should you fall in the wilds, lift your...
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Emeria, the Sky Ruin [Zendikar]$ 346.00Set: Zendikar Type: Land Rarity: Rare Emeria, the Sky Ruin enters the battlefield taped. At the beginning of your upkeep, if you control seven or more Pla...
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Plated Geopede [Zendikar]$ 4.50Set: Zendikar Type: Creature — Insect Rarity: Common Cost: {1}{R} First strike Landfall — Whenever a land enters the battlefield under ...
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Turntimber Grove [Zendikar]$ 4.50Set: Zendikar Type: Land Rarity: Common Turntimber Grove enters the battlefield taped. When Turntimber Grove enters the battlefield, target creature gets ...
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Akoum (Plans) [Planechase 2012 Plans]$ 146.00Set: Planchase 2012 Plans Type: Plane — Zendikar Rarity: Common Players may cast enchantment spells as though they had flash. Whenever you roll {CHAOS}, d...
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Spire Barrage [Zendikar]$ 4.50Set: Zendikar Type: Sorcery Rarity: Common Cost: {4}{R} Spire Barrage deals damage to any target equal to the number of Mountains you control. ...
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Kazuul Warlord [Zendikar]$ 22.50Set: Zendikar Type: Creature — Minotaur Warrior Ally Rarity: Rare Cost: {4}{R} Whenever Kazuul Warlord or another Ally enters the battlefield und...
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Timbermaw Larva [Zendikar]$ 4.50Set: Zendikar Type: Creature — Beast Rarity: Common Cost: {3}{G} Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Fores...
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Shieldmate's Blessing [Zendikar]$ 4.50Set: Zendikar Type: Instant Rarity: Common Cost: {W} Prevent the next 3 damage that would be dealt to any target this turn. "Even land dwel...
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Torch Slinger [Zendikar]$ 4.50Set: Zendikar Type: Creature — Goblin Shaman Rarity: Common Cost: {2}{R} Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)...
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Ravenous Trap [Zendikar]$ 10.80Set: Zendikar Type: Instant — Trap Rarity: Uncommon Cost: {2}{B}{B} If an opponent had three or more cards put into their graveyard fro...
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Sadistic Sacrament [Zendikar]$ 25.00Set: Zendikar Type: Sorcery Rarity: Rare Cost: {B}{B}{B} Kicker {7} (You may pay an additional {7} as you cast this spell.) Search target player'...
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Guul Draz Vampire [Zendikar]$ 4.50Set: Zendikar Type: Creature — Vampire Rogue Rarity: Common Cost: {B} As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 an...
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Forest (249a) [Zendikar]$ 7.00Set: Zendikar Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Zektar Shrine Expedition [Zendikar]$ 4.50Set: Zendikar Type: Enchantment Rarity: Common Cost: {1}{R} Landfall — Whenever a land enters the battlefield under your control, you may put a q...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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