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There are 385 productsSort
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Mountain (383) [Zendikar Rising]$ 25.00Set: Zendikar Rising Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Swamp (382) [Zendikar Rising]$ 28.00Set: Zendikar Rising Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)
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Vanquish the Weak [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Instant Rarity: Common Cost: {2}{B} Destroy target creature with power 3 or less. Open conflict between expediti...
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Blood Price [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Sorcery Rarity: Common Cost: {3}{B} Look at the top four cards of your library. Put two of them into your hand and the ...
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Turntimber Ascetic [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Creature — Giant Cleric Rarity: Common Cost: {4}{G} When Turntimber Ascetic enters the battlefield, you gain 3 life. ...
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Skyclave Sentinel [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Artifact Creature — Gargoyle Rarity: Common Cost: {3} Kicker {4} (You may pay an additional {4} as you cast this spell...
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Chilling Trap [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Instant Rarity: Common Cost: {OR} Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. ...
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Pressure Point [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Instant Rarity: Common Cost: {1}{W} Tap target creature. Draw a card. Poke a drake in the right place and it beco...
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Expedition Healer [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Creature — Kor Cleric Rarity: Common Cost: {1}{W} Vigilance Expedition Healer has lifelink as long as you control anot...
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Throne of Makindi (Extended Art) [Zendikar Rising]$ 22.50Set: Zendikar Rising Type: Land Rarity: Rare {T}: Add {C}. {1}, {T}: Put a charge counter on Throne of Makindi. {T}, Remove a charge counter from Throne of...
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Verazol, the Split Current (Extended Art) [Zendikar Rising]$ 22.50Set: Zendikar Rising Type: Legendary Creature — Serpent Rarity: Rare Cost: {X}{G}{U} Verazol, the Split Current enters the battlefield with a +1/...
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Shadows' Verdict (Extended Art) [Zendikar Rising]$ 25.00Set: Zendikar Rising Type: Sorcery Rarity: Rare Cost: {3}{B}{B} Exile all creatures and planeswalkers with mana value 3 or less from the battlefie...
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Nullpriest of Oblivion (Extended Art) [Zendikar Rising]$ 41.00Set: Zendikar Rising Type: Creature — Vampire Cleric Rarity: Rare Cost: {1}{B} Kicker {3}{B} Menace, lifelink When Nullpriest of Oblivion enters ...
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Throne of Makindi [Zendikar Rising]$ 25.00Set: Zendikar Rising Type: Land Rarity: Rare {T}: Add {C}. {1}, {T}: Put a charge counter on Throne of Makindi. {T}, Remove a charge counter from Throne o...
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Relic Axe [Zendikar Rising]$ 12.00Set: Zendikar Rising Type: Artifact — Equipment Rarity: Uncommon Cost: {2} When Relic Ax enters the battlefield, attach it to target creature you...
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Thundering Rebuke [Zendikar Rising]$ 12.00Set: Zendikar Rising Type: Sorcery Rarity: Uncommon Cost: {1}{R} Thundering Rebuke deals 4 damage to target creature or planeswalker. "Fire...
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Shatterskull Minotaur [Zendikar Rising]$ 12.00Set: Zendikar Rising Type: Creature — Minotaur Warrior Rarity: Uncommon Cost: {4}{R}{R} This spell costs {1} less to cast for each creature in yo...
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Tazeem Roilmage [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Creature — Merfolk Wizard Rarity: Common Cost: {1}{U} Kicker {4} (You may pay an additional {4} as you cast this spell...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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