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There are 142 productsSort
Translation missing: en.sections.collection_template.product_count
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Anowon, the Ruin Thief (Extended Art) [Zendikar Rising Commander]$ 30.00Set: Zendikar Rising Commander Type: Legendary Creature — Vampire Rogue Rarity: Mythic Cost: {2}{U}{B} Other Rogues you control get +1/+1. Wheneve...
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Obuun, Mul Daya Ancestor (Extended Art) [Zendikar Rising Commander]$ 30.00Set: Zendikar Rising Commander Type: Legendary Creature — Elf Spirit Rarity: Mythic Cost: {1}{R}{G}{W} At the beginning of combat on your turn, u...
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Living Twister [Zendikar Rising Commander]$ 22.50Set: Zendikar Rising Commander Type: Creature — Elemental Rarity: Rare Cost: {R}{R}{G} {1}{R}, Discard a land card: Living Twister deal...
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Struggle // Survive [Zendikar Rising Commander]$ 12.00Set: Zendikar Rising Commander Type: Instant // Sorcery — Instant Rarity: Uncommon Cost: {2}{R} // {1}{G} Struggle deals damage to target creature...
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Terramorphic Expanse [Zendikar Rising Commander]$ 5.00Set: Zendikar Rising Commander Type: Land Rarity: Common {T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the t...
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Selesnya Guildgate [Zendikar Rising Commander]$ 5.00Set: Zendikar Rising Commander Type: Land — Gate Rarity: Common Selesnya Guildgate enters the battlefield taped. {T}: Add {G} or {W}. Enter and rejo...
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Selesnya Sanctuary [Zendikar Rising Commander]$ 12.00Set: Zendikar Rising Commander Type: Land Rarity: Uncommon Selesnya Sanctuary enters the battlefield taped. When Selesnya Sanctuary enters the battlefield...
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Naya Panorama [Zendikar Rising Commander]$ 5.00Set: Zendikar Rising Commander Type: Land Rarity: Common {T}: Add {C}. {1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest...
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Krosan Verge [Zendikar Rising Commander]$ 12.00Set: Zendikar Rising Commander Type: Land Rarity: Uncommon Krosan Verge enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Krosan Verge: Sea...
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Jungle Shrine [Zendikar Rising Commander]$ 12.00Set: Zendikar Rising Commander Type: Land Rarity: Uncommon Jungle Shrine enters the battlefield taped. {T}: Add {R}, {G}, or {W}. On Naya, ambition ...
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Treacherous Terrain [Zendikar Rising Commander]$ 12.00Set: Zendikar Rising Commander Type: Sorcery Rarity: Uncommon Cost: {6}{R}{G} Treacherous Terrain deals damage to each opponent equal to the numbe...
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Ground Assault [Zendikar Rising Commander]$ 12.00Set: Zendikar Rising Commander Type: Sorcery Rarity: Uncommon Cost: {R}{G} Ground Assault deals damage to target creature equal to the number of ...
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Gruul Turf [Zendikar Rising Commander]$ 12.00Set: Zendikar Rising Commander Type: Land Rarity: Uncommon Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, ret...
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Gruul Guildgate [Zendikar Rising Commander]$ 5.00Set: Zendikar Rising Commander Type: Land — Gate Rarity: Common Gruul Guildgate enters the battlefield taped. {T}: Add {R} or {G}. Enter and leave t...
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Kodama's Reach [Zendikar Rising Commander]$ 47.00Set: Zendikar Rising Commander Type: Sorcery — Arcane Rarity: Common Cost: {2}{G} Search your library for up to two basic land cards, reveal thos...
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Evolving Wilds [Zendikar Rising Commander]$ 5.00Set: Zendikar Rising Commander Type: Land Rarity: Common {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the tapped ...
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Far Wanderings [Zendikar Rising Commander]$ 19.00Set: Zendikar Rising Commander Type: Sorcery Rarity: Common Cost: {2}{G} Search your library for a basic land card, put that card onto the tapped...
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Harmonize [Zendikar Rising Commander]$ 12.00Set: Zendikar Rising Commander Type: Sorcery Rarity: Uncommon Cost: {2}{G}{G} Draw three cards. "Animals commune with their environment wit...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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