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There are 823 productsSort
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Farbog Boneflinger [Dark Ascension]$ 12.00Set: Dark Ascension Type: Creature — Zombie Rarity: Uncommon Cost: {4}{B} When Farbog Boneflinger enters the battlefield, target creature gets -2/...
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Walking Corpse [Welcome Deck 2016]$ 5.00Set: Welcome Deck 2016 Type: Creature — Zombie Rarity: Common Cost: {1}{B} "Feeding a normal army is a problem of logistics. With zombies, it is a...
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Gravedigger [Seventh Edition]$ 4.50Set: Seventh Edition Type: Creature — Zombie Rarity: Common Cost: {3}{B} When Gravedigger enters the battlefield, you may return target...
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Gravedigger [Amonkhet]$ 10.80Set: Amonkhet Type: Creature — Zombie Rarity: Uncommon Cost: {3}{B} When Gravedigger enters the battlefield, you may return target creature card ...
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Zombie Token [Journey into Nyx Tokens]$ 9.00Set: Journey into Nyx Tokens Type: Token Creature — Zombie Rarity: Common
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Shambling Ghoul [Battlebond]$ 5.00Set: Battlebond Type: Creature — Zombie Rarity: Common Cost: {1}{B} Shambling Ghoul enters the battlefield taped. Once he gets up and going...
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Drowned [The Dark]$ 6.00Set: The Dark Type: Creature — Zombie Rarity: Common Cost: {1}{U} {B}: Regenerate Drowned. We asked Captain Soll what became of the Serafin...
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Rottenheart Ghoul [Shadows over Innistrad]$ 4.50Set: Shadows over Innistrad Type: Creature — Zombie Rarity: Common Cost: {3}{B} When Rottenheart Ghoul dies, target player discards a card. ...
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Dead Reveler [Return to Ravnica]$ 4.50Set: Return to Ravnica Type: Creature — Zombie Rarity: Common Cost: {2}{B} Unleash (You may have this creature enter the battlefield with a +1/+1...
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Festering Mummy [Amonkhet]$ 4.50Set: Amonkhet Type: Creature — Zombie Rarity: Common Cost: {B} When Festering Mummy dies, you may put a -1/-1 counter on target creatur...
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Frankenstein's Monster [The Dark]$ 220.00Set: The Dark Type: Creature — Zombie Rarity: Rare Cost: {X}{B}{B} As Frankenstein's Monster enters the battlefield, exile X creature cards from ...
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Roofstalker Wight [Ravnica: City of Guilds]$ 4.50Set: Ravnica: City of Guilds Type: Creature — Zombie Rarity: Common Cost: {1}{B} {1}{U}: Roofstalker Wight gains flying until end of turn. ...
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Noosegraf Mob (Intro Pack) [Eldritch Moon Promos]$ 38.00Set: Eldritch Moon Promos Type: Creature — Zombie Rarity: Rare Cost: {4}{B}{B} Noosegraf Mob enters the battlefield with five +1/+1 counters on i...
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Walking Corpse [Innistrad]$ 4.50Set: Innistrad Type: Creature — Zombie Rarity: Common Cost: {1}{B} "Is it hopeless? When wave upon wave of our dead return as mindless flesh-eate...
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Zombie Token [Magic 2012 Tokens]$ 8.00Set: Magic 2012 Tokens Type: Token Creature — Zombie Rarity: Common
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Gluttonous Zombie [Ninth Edition]$ 12.00Set: Ninth Edition Type: Creature — Zombie Rarity: Uncommon Cost: {4}{B} Fear (This creature can't be blocked except by artifact creatures and/or ...
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Familiar Nightscape [Commander 2013]$ 12.00Set: Commander 2013 Type: Creature — Zombie Rarity: Common Cost: {1}{B} Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regene...
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Dutiful Servants [Hour of Devastation]$ 4.50Set: Hour of Devastation Type: Creature — Zombie Rarity: Common Cost: {3}{W} Buildings crumbled and monuments fell. The river bled and the sky we...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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