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topFILTER FILTERThere are 25001 productsSort
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Exotic Orchard (Extended Art) (Surge Foil) [Fallout]$ 480.00Set: Fallout Type: Land Rarity: Rare T: Add one mana of any color that a land an opponent controls could produce. Orwell Orchards is about as peacef...
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Exotic Orchard (Surge Foil) [Fallout]$ 185.00Set: Fallout Type: Land Rarity: Rare T: Add one mana of any color that a land an opponent controls could produce. Orwell Orchards is about as peacef...
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Explorer's Scope (Surge Foil) [Fallout]$ 135.00Set: Fallout Type: Artifact — Equipment Rarity: Common Cost: {1} Whenever equipped creature attacks, look at the top card of your library. If it's...
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Fervent Charge [Fallout]$ 25.00Set: Fallout Type: Enchantment Rarity: Rare Cost: {1}{R}{W}{B} Whenever a creature you control attacks, it gets +2/+2 until end of turn. NC...
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Fervent Charge (Extended Art) [Fallout]$ 25.00Set: Fallout Type: Enchantment Rarity: Rare Cost: {1}{R}{W}{B} Whenever a creature you control attacks, it gets +2/+2 until end of turn. NCR...
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Fervent Charge (Extended Art) (Surge Foil) [Fallout]$ 100.00Set: Fallout Type: Enchantment Rarity: Rare Cost: {1}{R}{W}{B} Whenever a creature you control attacks, it gets +2/+2 until end of turn. NC...
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Fervent Charge (Surge Foil) [Fallout]$ 60.00Set: Fallout Type: Enchantment Rarity: Rare Cost: {1}{R}{W}{B} Whenever a creature you control attacks, it gets +2/+2 until end of turn. NC...
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Fireshrieker (Surge Foil) [Fallout]$ 330.00Set: Fallout Type: Artifact — Equipment Rarity: Uncommon Cost: {3} Equipped creature has double strike. Team 2 The flamer is a specially en...
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Fog Crawler - Vigor (Showcase) [Fallout]$ 390.00Set: Fallout Type: Creature — Elemental Incarnation Rarity: Rare Cost: {3}{G}{G}{G} Trample If damage would be dealt to another creatur...
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Fog Crawler - Vigor (Showcase) (Surge Foil) [Fallout]$ 1,225.00Set: Fallout Type: Creature — Elemental Incarnation Rarity: Rare Cost: {3}{G}{G}{G} Trample If damage would be dealt to another creature you cont...
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General's Enforcer [Fallout]$ 15.00Set: Fallout Type: Creature — Human Solider Rarity: Uncommon Cost: {W}{B} Legendary Humans you control have indestructible. 2WB: Exile target car...
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General's Enforcer (Surge Foil) [Fallout]$ 650.00Set: Fallout Type: Creature — Human Solider Rarity: Uncommon Cost: {W}{B} Legendary Humans you control have indestructible. 2WB: Exile target car...
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Heroic Reinforcements [Fallout]$ 15.00Set: Fallout Type: Sorcery Rarity: Uncommon Cost: {2}{R}{W} Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you contro...
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Heroic Reinforcements (Surge Foil) [Fallout]$ 115.00Set: Fallout Type: Sorcery Rarity: Uncommon Cost: {2}{R}{W} Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you contro...
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Hour of Reckoning [Fallout]$ 25.00Set: Fallout Type: Sorcery Rarity: Rare Cost: {4}{W}{W}{W} Convoke (Each creature you tap while casting this spell reduces its cost by 1 or by on...
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Hour of Reckoning (Extended Art) [Fallout]$ 25.00Set: Fallout Type: Sorcery Rarity: Rare Cost: {4}{W}{W}{W} Convoke Destroy all non-token creatures. "Synths are crawling all over the place...
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Hour of Reckoning (Extended Art) (Surge Foil) [Fallout]$ 75.00Set: Fallout Type: Sorcery Rarity: Rare Cost: {4}{W}{W}{W} Convoke Destroy all non-token creatures. "Synths are crawling all over the place!...
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Hour of Reckoning (Surge Foil) [Fallout]$ 25.00Set: Fallout Type: Sorcery Rarity: Rare Cost: {4}{W}{W}{W} Convoke (Each creature you tap while casting this spell reduces its cost by 1 or by on...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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