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topFILTER FILTERThere are 25001 productsSort
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Sheltered Thicket [Fallout]$ 25.00Set: Fallout Type: Land — Mountain Forest Rarity: Rare (T: Add R or G.) Sheltered Thicket enters the battlefield taped. Cycling 2 (2, Discard this card: D...
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Single Combat [Fallout]$ 25.00Set: Fallout Type: Sorcery Rarity: Rare Cost: {3}{W}{W} Each player chooses a creature or planeswalker they control, then sacrifices the rest. Pl...
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Single Combat (Extended Art) [Fallout]$ 55.00Set: Fallout Type: Sorcery Rarity: Rare Cost: {3}{W}{W} Each player chooses a creature or planeswalker they control, then sacrifices the rest. Pla...
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Single Combat (Extended Art) (Surge Foil) [Fallout]$ 85.00Set: Fallout Type: Sorcery Rarity: Rare Cost: {3}{W}{W} Each player chooses a creature or planeswalker they control, then sacrifices the rest. Pl...
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Single Combat (Surge Foil) [Fallout]$ 25.00Set: Fallout Type: Sorcery Rarity: Rare Cost: {3}{W}{W} Each player chooses a creature or planeswalker they control, then sacrifices the rest. Pla...
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Squirrel Nest [Fallout]$ 15.00Set: Fallout Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{G}{G} Enchant land Enchanted land has "T: Create a 1/1 green Squirrel creature t...
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Squirrel Nest (Surge Foil) [Fallout]$ 215.00Set: Fallout Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{G}{G} Enchant land Enchanted land has "T: Create a 1/1 green Squirrel creature to...
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Sticky Fingers [Fallout]$ 10.00Set: Fallout Type: Enchantment — Aura Rarity: Common Cost: {R} Enchant creature Enchanted creature has menace and "Whenever this creature deals c...
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Sticky Fingers (Surge Foil) [Fallout]$ 425.00Set: Fallout Type: Enchantment — Aura Rarity: Common Cost: {R} Enchant creature Enchanted creature has menace and "Whenever this creature deals c...
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Strong Back [Fallout]$ 45.00Set: Fallout Type: Enchantment — Aura Rarity: Rare Cost: {2}{G} Enchant creature Equip abilities you activate that target enchanted creature cost...
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Strong Back (Extended Art) [Fallout]$ 70.00Set: Fallout Type: Enchantment — Aura Rarity: Rare Cost: {2}{G} Enchant creature Equip abilities you activate that target enchanted creature cost...
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Strong Back (Extended Art) (Surge Foil) [Fallout]$ 135.00Set: Fallout Type: Enchantment — Aura Rarity: Rare Cost: {2}{G} Enchant creature Equip abilities you activate that target enchanted creature cost...
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Strong Back (Surge Foil) [Fallout]$ 105.00Set: Fallout Type: Enchantment — Aura Rarity: Rare Cost: {2}{G} Enchant creature Equip abilities you activate that target enchanted creature cost...
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Sungrass Prairie [Fallout]$ 23.75Set: Fallout Type: Land Rarity: Rare 1, T: Add GW. Sometimes, just for a moment, the wind is moving gently through the trees, the brahmin are grazin...
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Sunpetal Grove [Fallout]$ 25.00Set: Fallout Type: Land Rarity: Rare Sunpetal Grove enters the battlefield taped unless you control a Forest or a Plains. T: Add G or W. “Must have be...
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Super Mutant Scavenger [Fallout]$ 15.00Set: Fallout Type: Creature — Mutant Warrior Rarity: Uncommon Cost: {4}{G} Trample When Super Mutant Scavenger enters the battlefield or dies, re...
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Super Mutant Scavenger (Surge Foil) [Fallout]$ 70.00Set: Fallout Type: Creature — Mutant Warrior Rarity: Uncommon Cost: {4}{G} Trample When Super Mutant Scavenger enters the battlefield or dies, ret...
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Swiftfoot Boots [Fallout]$ 60.00Set: Fallout Type: Artifact — Equipment Rarity: Uncommon Cost: {2} Equipped creature has hexproof and haste. (It can't be the target of spells or...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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