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FILTER FILTERThere are 96613 productsSort
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Smoldering Crater [Beatdown]$ 9.00Set: Beatdown Type: Land Rarity: Common Smoldering Crater enters the battlefield taped. {T}: Add {R}. Cycling {2} ({2}, Discard this card: Draw a card.) ...
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Flame Jab [Eventide]$ 3.50Set: Eventide Type: Sorcery Rarity: Common Cost: {R} Flame Jab deals 1 damage to any target. Retrace (You may cast this card from your graveyard ...
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Genesis Storm [Commander 2018]$ 25.00Set: Commander 2018 Type: Sorcery Rarity: Rare Cost: {4}{G}{G} When you cast this spell, copy it for each time you've cast your commander from th...
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Aether Charge [Onslaught]$ 10.80Set: Onslaught Type: Enchantment Rarity: Uncommon Cost: {4}{R} Whenever a Beast enters the battlefield under your control, you may have it deal 4...
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Labyrinth Minotaur (Onatah Flavor Text) [Homelands]$ 4.50Set: Homelands Type: Creature — Minotaur Rarity: Common Cost: {3}{U} Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap d...
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Sudden Shock [Modern Masters]$ 10.80Set: Modern Masters Type: Instant Rarity: Uncommon Cost: {1}{R} Split second (As long as this spell is on the stack, players can't cast spells or...
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Aura Mutation [Commander 2016]$ 63.00Set: Commander 2016 Type: Instant Rarity: Rare Cost: {G}{W} Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is ...
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Moniker Mage [Unhinged]$ 5.00Set: Unhinged Type: Creature — Human Wizard Rarity: Common Cost: {2}{U} {U}, Say your middle name: Moniker Mage gains shroud until end of turn. {...
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Do or Die [Invasion]$ 208.00Set: Invasion Type: Sorcery Rarity: Rare Cost: {1}{B} Separate all creatures target player controls into two piles. Destroy all creatures in the pi...
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Runed Servitor [Magic Origins]$ 12.00Set: Magic Origins Type: Artifact Creature—Construct Rarity: Uncommon Cost: {2} When Runed Servitor dies, each player draws a card. Scholar...
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Sage's Row Denizen [Gatecrash]$ 4.50Set: Gatecrash Type: Creature — Vedalken Wizard Rarity: Common Cost: {2}{U} Whenever another blue creature enters the battlefield under...
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Mighty Leap [Magic Origins]$ 5.00Set: Magic Origins Type: Instant Rarity: Common Cost: {1}{W} Target creature gets +2/+2 and gains flying until end of turn. "The southern f...
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Forest (270) [Magic Origins]$ 5.00Set: Magic Origins Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Unexpectedly Absent [Commander Anthology]$ 22.50Set: Commander Anthology Type: Instant Rarity: Rare Cost: {X}{W}{W} Put target nonland permanent into its owner's library just beneath the top ...
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Peregrination [Born of the Gods]$ 10.80Set: Born of the Gods Type: Sorcery Rarity: Uncommon Cost: {3}{G} Search your library for up to two basic land cards, reveal those cards, and put...
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Thrull Retainer [Fifth Edition]$ 12.00Set: Fifth Edition Type: Enchantment — Aura Rarity: Uncommon Cost: {B} Enchant creature Enchanted creature gets +1/+1. Sacrifice Thrull Retainer:...
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Shauku, Endbringer [Mirage]$ 41.00Set: Mirage Type: Legendary Creature — Vampire Rarity: Rare Cost: {5}{B}{B} Flying Shauku, Endbringer can't attack if there's another creature on...
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Blaring Recruiter (Prerelease) [Battlebond Promos]$ 12.00Set: Battlebond Promos Type: Creature — Elf Warrior Rarity: Uncommon Cost: {3}{W} Partner with Blaring Captain (When this creature enters the batt...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
'Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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