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FILTER FILTERThere are 97499 productsSort
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Volrath the Fallen [Nemesis]$ 25.00Set: Nemesis Type: Legendary Creature—Phyrexian Shapeshifter Rarity: Rare Cost: {3}{B}{B}{B} {1}{B}, Discard a creature card: Volrath the Fallen ...
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Tradewind Rider [Tempest]$ 51.00Set: Tempest Type: Creature — Spirit Rarity: Rare Cost: {3}{U} Flying {T}, Tap two untapped creatures you control: Return target permanent to its...
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Millennial Gargoyle [Battlebond]$ 5.00Set: Battlebond Type: Artifact Creature — Gargoyle Rarity: Common Cost: {4} Flying "You've got to keep your wits about you on the roofs. Not ...
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Phyrexian Vault [Mirage]$ 10.80Set: Mirage Type: Artifact Rarity: Uncommon Cost: {3} {2}, {T}, Sacrifice a creature: Draw a card. "The secrets of Phyrexia are expensive. ...
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Nightwind Glider [Mercadian Masques]$ 5.00Set: Mercadian Masks Type: Creature — Human Rebel Rarity: Common Cost: {2}{W} Flying, protection from black Once you learn to float on the ...
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Hulking Cyclops [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Creature — Cyclops Rarity: Uncommon Cost: {3}{R}{R} Hulking Cyclops can't block. Anyone can get around a c...
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Tragic Slip [Dark Ascension]$ 6.00Set: Dark Ascension Type: Instant Rarity: Common Cost: {B} Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 unti...
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Arboria [Legends]$ 172.00Set: Legends Type: World Enchantment Rarity: Uncommon Cost: {2}{G}{G} Creatures can't attack a player unless that player cast a spell or put a non...
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Pooling Venom [Future Sight]$ 10.80Set: Future Sight Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{B} Enchant land Whenever enchanted land becomes tapped, its controller lose...
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Sorcerer's Strongbox [Archenemy]$ 12.00Set: Archenemy Type: Artifact Rarity: Uncommon Cost: {4} {2}, {T}: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three...
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Serendib Djinn [Arabian Nights]$ 3,799.00Set: Arabian Nights Type: Creature — Djinn Rarity: Rare Cost: {2}{U}{U} Flying At the beginning of your upkeep, sacrifice a land. If you sacrific...
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Darksteel Ax [Iconic Masters]$ 4.50Set: Iconic Masters Type: Artifact — Equipment Rarity: Common Cost: {1} Indestructible (Effects that say "destroy" don't destroy this artifact.) E...
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Plains (191) [Hour of Devastation]$ 5.00Set: Hour of Devastation Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Chandra, Pyromaster [San Diego Comic-Con 2014]$ 914.00Set: San Diego Comic-Con 2014 Type: Legendary Planeswalker—Chandra Rarity: Mythic Cost: {2}{R}{R} +1: Chandra, Pyromaster deals 1 damage to target...
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Rare-B-Gone [Unhinged]$ 46.00Set: Unhinged Type: Sorcery Rarity: Rare Cost: {2}{B}{R} Each player sacrifices all permanents that are rare or mythic rare, then each player rev...
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Viper's Kiss [Theros]$ 4.50Set: Theros Type: Enchantment — Aura Rarity: Common Cost: {B} Enchant creature Enchanted creature gets -1/-1, and its activated abilities can't b...
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Commander's Authority [Avacyn Restored]$ 10.80Set: Avacyn Restored Type: Enchantment — Aura Rarity: Uncommon Cost: {4}{W} Enchant creature Enchanted creature has "At the beginning of your upk...
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Jungle Hollow [Commander 2016]$ 4.50Set: Commander 2016 Type: Land Rarity: Common Jungle Hollow enters the battlefield taped. When Jungle Hollow enters the battlefield, you gain 1 life. {T}:...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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