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FILTER FILTERThere are 95858 productsSort
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Forest (NEO) [The List]$ 5.00Set: The List Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Exotic Orchard (CMM) [The List]$ 25.00Set: The List Type: Land Rarity: Rare {T}: Add one mana of any color that a land an opponent controls could produce. "It was a strange morning. When ...
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Gond Gate [The List]$ 12.00Set: The List Type: Land — Gate Rarity: Uncommon Gates you control enter untapped. {T}: Add {C}. {T}: Add one mana of any color that a Gate you control co...
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Heap Gate [The List]$ 5.00Set: The List Type: Land — Gate Rarity: Common {T}: Add {C}. {1}, {T}: Add one mana of any color. {1}, {T}, Tap an untapped Gate you control: Create a Tre...
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Dryad of the Ilysian Grove [The List]$ 25.00Set: The List Type: Enchantment Creature — Nymph Dryad Rarity: Rare Cost: {2}{G} You may play an additional land on each of your turns. Lands you...
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Black Dragon Gate [The List]$ 5.00Set: The List Type: Land — Gate Rarity: Common Black Dragon Gate enters tapped. As Black Dragon Gate enters, choose a color other than black. {T}: Add {B}...
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Citadel Gate [The List]$ 5.00Set: The List Type: Land — Gate Rarity: Common Citadel Gate enters tapped. As Citadel Gate enters, choose a color other than white. {T}: Add {W} or one man...
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Bountiful Promenade [The List]$ 25.00Set: The List Type: Land Rarity: Rare Bountiful Promenade enters tapped unless you have two or more opponents. {T}: Add {G} or {W}. No pilgrimage to...
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Path of Ancestry (NCC) [The List]$ 5.00Set: The List Type: Land Rarity: Common Path of Ancestry enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana i...
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Plaza of Harmony [The List]$ 25.00Set: The List Type: Land Rarity: Rare When Plaza of Harmony enters, if you control two or more Gates, you gain 3 life. {T}: Add {C}. {T}: Add one mana of ...
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Halo Fountain [The List]$ 30.00Set: The List Type: Artifact Rarity: Mythic Cost: {2}{W} {W}, {T}, Untap a tapped creature you control: Create a 1/1 green and white Citizen crea...
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Biovisionary [The List]$ 25.00Set: The List Type: Creature — Human Wizard Rarity: Rare Cost: {1}{G}{U} At the beginning of the end step, if you control four or more creatures ...
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Selesnya Guildgate [Secret Lair Drop Series]$ 5.00Set: Secret Lair Drop Series Type: Land — Gate Rarity: Common This land enters tapped. {T}: Add {G} or {W}. "Everyone who crosses that threshold is ...
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Darksteel Mutation [Secret Lair Drop Series]$ 39.00Set: Secret Lair Drop Series Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{W} Enchant creature Enchanted creature is an Insect artifact cre...
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Homeward Path (1851) [Secret Lair Drop Series]$ 168.00Set: Secret Lair Drop Series Type: Land Rarity: Rare {T}: Add {C}. {T}: Each player gains control of all creatures they own. "I carry the memory of ...
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Crib Swap [Secret Lair Drop Series]$ 12.00Set: Secret Lair Drop Series Type: Kindred Instant — Shapeshifter Rarity: Uncommon Cost: {2}{W} Changeling (This card is every creature type.) Ex...
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Revel in Riches (Rainbow Foil) [Secret Lair Drop Series]$ 842.00Set: Secret Lair Drop Series Type: Enchantment Rarity: Rare Cost: {4}{B} Whenever a creature an opponent controls dies, create a Treasure token. ...
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Helix Pinnacle (Rainbow Foil) [Secret Lair Drop Series]$ 123.00Set: Secret Lair Drop Series Type: Enchantment Rarity: Rare Cost: {G} Shroud (This enchantment can't be the target of spells or abilities.) {X}: ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
'Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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