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topFILTER FILTERThere are 25001 productsSort
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The Ninth Doctor (Showcase) [Doctor Who]$ 25.00Set: Doctor Who Type: Legendary Creature — Time Lord Doctor Rarity: Rare Cost: {1}{U}{R} Haste Into the TARDIS — Whenever The Ninth Doctor become...
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Temple of the False God [Doctor Who]$ 15.00Set: Doctor Who Type: Land Rarity: Uncommon {T}: Add {C}{C}. Activate only if you control five or more lands. "The Pyramid of the Rings of Akhaten. ...
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Frostboil Snarl [Doctor Who]$ 25.00Set: Doctor Who Type: Land Rarity: Rare As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't,...
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Fear of Impostors [Duskmourn: House of Horror]$ 15.00Set: Duskmourn: House of Horror Type: Enchantment Creature — Nightmare Rarity: Uncommon Cost: {1}{U}{U} Flash When Fear of Impostors enters, coun...
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Leyline of Transformation [Duskmourn: House of Horror]$ 25.00Set: Duskmourn: House of Horror Type: Enchantment Rarity: Rare Cost: {2}{U}{U} If Leyline of Transformation is in your opening hand, you may begi...
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Fireglass Mentor [Bloomburrow]$ 15.00Set: Bloomburrow Type: Creature — Lizard Warlock Rarity: Uncommon Cost: {B}{R} At the beginning of your second main phase, if an opponent lost li...
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Shore Up [Bloomburrow]$ 5.00Set: Bloomburrow Type: Instant Rarity: Common Cost: {OR} Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (I...
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Shoreline Looter [Bloomburrow]$ 15.00Set: Bloomburrow Type: Creature — Rat Rogue Rarity: Uncommon Cost: {1}{U} Shoreline Looter can't be blocked. Threshold — Whenever Shoreline Loote...
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Vampire Gourmand [Foundations]$ 15.00Set: Foundations Type: Creature — Vampire Rarity: Uncommon Cost: {1}{B} Whenever this creature attacks, you may sacrifice another creature. If yo...
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Reclamation Sage [Foundations]$ 15.00Set: Foundations Type: Creature — Elf Shaman Rarity: Uncommon Cost: {2}{G} When Reclamation Sage enters, you may destroy target artifact or enchan...
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Brass's Bounty [Foundations]$ 25.00Set: Foundations Type: Sorcery Rarity: Rare Cost: {6}{R} For each land you control, create a Treasure token. (It's an artifact with "{T}, Sacrifi...
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Divine Resilience [Foundations]$ 15.00Set: Foundations Type: Instant Rarity: Uncommon Cost: {W} Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creatur...
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Opulent Palace [Tarkir: Dragonstorm]$ 15.00Set: Tarkir: Dragonstorm Type: Land Rarity: Uncommon This land enters...
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Mardu Siegebreaker (Borderless) [Tarkir: Dragonstorm]$ 35.00Set: Tarkir: Dragonstorm Type: Creature — Human Warrior Rarity: Rare Cost: ...
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Encroaching Dragonstorm [Tarkir: Dragonstorm]$ 15.00Set: Tarkir: Dragonstorm Type: Enchantment Rarity: Uncommon Cost: ...
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Mystic Monastery [Tarkir: Dragonstorm]$ 15.00Set: Tarkir: Dragonstorm Type: Land Rarity: Uncommon This land enters...
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Biosynthic Burst [Edge of Eternities]$ 5.00Set: Edge of Eternities Type: Instant Rarity: Common Cost: {1}{G} ...
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Annul [Edge of Eternities]$ 15.00Set: Edge of Eternities Type: Instant Rarity: Uncommon Cost: {U} ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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