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topFILTER FILTERThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
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Mizzium Mortars [Return to Ravnica]$ 21.25Set: Return to Ravnica Type: Sorcery Rarity: Rare Cost: {1}{R} Mizzium Mortars deals 4 damage to target creature you don't control. Overload {3}{...
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Mogg Fanatic [Eternal Masters]$ 4.75Set: Eternal Masters Type: Creature — Goblin Rarity: Common Cost: {R} Sacrifice Mogg Fanatic: It deals 1 damage to any target. "I got it! I...
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Mesmeric Fiend [Torment]$ 30.00Set: Torment Type: Creature — Nightmare Horror Rarity: Common Cost: {1}{B} When Mesmeric Fiend enters the battlefield, target opponent reveals the...
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Cinder Glade [Battle for Zendikar]$ 60.00Set: Battle for Zendikar Type: Land — Mountain Forest Rarity: Rare ({T}: Add {R} or {G}.) Cinder Glade enters the battlefield taped unless you control two...
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Cathartic Reunion [Kaladesh]$ 4.25Set: Kaladesh Type: Sorcery Rarity: Common Cost: {1}{R} As an additional cost to cast this spell, discard two cards. Draw three cards. ...
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Song of Freyalise [Dominaria]$ 14.25Set: Dominaria Type: Enchantment — Saga Rarity: Uncommon Cost: {1}{G} (As this Saga enters and after your draw step, add a lore counter. Sacrific...
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Birch Rangers [Onslaught]$ 10.00Set: Onslaught Type: Creature — Elf Druid Ranger Rarity: Common Cost: {G} Tap two untapped Elves you control: Add one mana of any color. Morph {G...
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Druid's Deliverance [Return to Ravnica]$ 4.75Set: Return to Ravnica Type: Instant Rarity: Common Cost: {1}{G} Prevent all combat damage that would be dealt to you this turn. Populate. (Create...
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Dream's Grip [Mirrodin]$ 10.00Set: Mirrodin Type: Instant Rarity: Common Cost: {OR} Choose one — • Tap target permanent. • Untap target permanent. Entwine {1} (Choose both if ...
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Arclight Phoenix [Guilds of Ravnica]$ 35.00Set: Guilds of Ravnica Type: Creature — Phoenix Rarity: Mythic Cost: {3}{R} Flying, haste At the beginning of combat on your turn, if you've cast...
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Breaker of Armies [Battle for Zendikar]$ 14.25Set: Battle for Zendikar Type: Creature — Eldrazi Rarity: Uncommon Cost: {8} All creatures able to block Breaker of Armies do so. "There are...
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Benalish Marshal [Dominaria]$ 25.00Set: Dominaria Type: Creature — Human Knight Rarity: Rare Cost: {W}{W}{W} Other creatures you control get +1/+1. "Some aspire to climb the m...
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War Report [New Phyrexia]$ 4.75Set: New Phyrexia Type: Instant Rarity: Common Cost: {3}{W} You gain life equal to the number of creatures on the battlefield plus the number of ...
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Bounty Agent [Guilds of Ravnica]$ 23.75Set: Guilds of Ravnica Type: Creature — Human Soldier Rarity: Rare Cost: {1}{W} Vigilance {T}, Sacrifice Bounty Agent: Destroy target legendary p...
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Firebrand Archer [Hour of Devastation]$ 10.00Set: Hour of Devastation Type: Creature — Human Archer Rarity: Common Cost: {1}{R} Whenever you cast a noncreature spell, Firebrand Archer deals ...
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Pentad Prism [Fifth Dawn]$ 10.00Set: Fifth Dawn Type: Artifact Rarity: Common Cost: {2} Sunburst (This enters the battlefield with a charge counter on it for each color of mana ...
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Dusk Legion Zealot [Rivals of Ixalan]$ 4.25Set: Rivals of Ixalan Type: Creature — Vampire Soldier Rarity: Common Cost: {1}{B} When Dusk Legion Zealot enters the battlefield, you draw a car...
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Vizkopa Guildmage [Gatecrash]$ 12.75Set: Gatecrash Type: Creature — Human Wizard Rarity: Uncommon Cost: {W}{B} {1}{W}{B}: Target creature gains lifelink until end of turn....
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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