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Mortality Spear [Strixhaven: School of Mages]$ 12.00Set: Strixhaven: School of Mages Type: Instant Rarity: Uncommon Cost: {2}{B}{G} This spell costs {2} less to cast if you gained life this turn. D...
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Claim the Firstborn [Strixhaven: School of Mages Mystical Archive]$ 12.00Set: Strixhaven: School of Mages Mystical Archive Type: Sorcery Rarity: Uncommon Cost: {R} Gain control of target creature with mana value 3 or le...
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Introduction to Annihilation [Strixhaven: School of Mages]$ 5.00Set: Strixhaven: School of Mages Type: Sorcery — Lesson Rarity: Common Cost: {5} Exile target nonland permanent. Its controller draws a card. ...
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Valentin, Dean of the Vein // Lisette, Dean of the Root [Strixhaven: School of Mages]$ 25.00Set: Strixhaven: School of Mages Type: Legendary Creature — Vampire Warlock Rarity: Rare Cost: {B} Menace, lifelink If a nontoken creature an opp...
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Maja, Bretagard Protector (Showcase) [Kaldheim]$ 12.00Set: Kaldheim Type: Legendary Creature — Human Warrior Rarity: Uncommon Cost: {2}{G}{W}{W} Other creatures you control get +1/+1. Whenever a land...
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Doomskar [Kaldheim]$ 25.00Set: Kaldheim Type: Sorcery Rarity: Rare Cost: {3}{W}{W} Destroy all creatures. Foretell {1}{W}{W} (During your turn, you may pay {2} and exile t...
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Revitalize [Kaldheim]$ 5.00Set: Kaldheim Type: Instant Rarity: Common Cost: {1}{W} You gain 3 lives. Draw a card. Esika alone knows how to distill the essence of the W...
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Skemfar Elderhall [Kaldheim]$ 12.00Set: Kaldheim Type: Land Rarity: Uncommon Skemfar Elderhall enters the battlefield taped. {T}: Add {G}. {2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up...
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Jaspera Sentinel [Kaldheim]$ 5.00Set: Kaldheim Type: Creature — Elf Rogue Rarity: Common Cost: {G} Reach {T}, Tap an untapped creature you control: Add one mana of any color. ...
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Firja, Judge of Valor (Showcase) [Kaldheim]$ 12.00Set: Kaldheim Type: Legendary Creature — Angel Cleric Rarity: Uncommon Cost: {2}{W}{B}{B} Flying, lifelink Whenever you cast your second spell ea...
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Skemfar Shadowsage [Kaldheim]$ 12.00Set: Kaldheim Type: Creature — Elf Cleric Rarity: Uncommon Cost: {3}{B} When Skemfar Shadowsage enters the battlefield, choose one — • Each oppon...
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Azure Fleet Admiral [Commander Legends]$ 5.00Set: Commander Legends Type: Creature — Human Pirate Rarity: Common Cost: {3}{U} When Azure Fleet Admiral enters the battlefield, you become the ...
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Lightning-Rig Crew [Commander Legends]$ 12.00Set: Commander Legends Type: Creature — Goblin Pirate Rarity: Uncommon Cost: {2}{R} {T}: Lightning-Rig Crew deals 1 damage to each opponent. When...
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Grafted Wargear [Commander Legends]$ 12.00Set: Commander Legends Type: Artifact — Equipment Rarity: Uncommon Cost: {3} Equipped creature gets +3/+2. Whenever Grafted Wargear becomes unatt...
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Annoyed Altisaur [Commander Legends]$ 5.00Set: Commander Legends Type: Creature — Dinosaur Rarity: Common Cost: {5}{G}{G} Reach, trample Cascade (When you cast this spell, exile cards from...
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Esior, Wardwing Familiar [Commander Legends]$ 12.00Set: Commander Legends Type: Legendary Creature — Bird Rarity: Uncommon Cost: {1}{U} Flying Spells your opponents cast that target one or more co...
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Intangible Virtue [Commander Legends]$ 12.00Set: Commander Legends Type: Enchantment Rarity: Uncommon Cost: {1}{W} Creature tokens you control get +1/+1 and have vigilance. In life, t...
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Sweet-Gum Recluse [Commander Legends]$ 25.00Set: Commander Legends Type: Creature — Spider Rarity: Rare Cost: {4}{G}{G} Flash Cascade Reach When Sweet-Gum Recluse enters the battlefield, pu...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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