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topThere are 4796 productsSort
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Haze of Pollen [Amonkhet]$ 4.75Set: Amonkhet Type: Instant Rarity: Common Cost: {1}{G} Prevent all combat damage that would be dealt this turn. Cycling {3} ({3}, Discard this c...
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Hazel's Nocturne [Bloomburrow]$ 15.00Set: Bloomburrow Type: Instant Rarity: Uncommon Cost: {3}{B} Return up to two target creature cards from your graveyard to your hand. Each opponen...
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Headlong Rush [Urza's Saga]$ 4.75Set: Urza's Saga Type: Instant Rarity: Common Cost: {1}{R} Attacking creatures gain first strike until end of turn. A landslide of goblins ...
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Heal the Scars [Lorwyn]$ 5.00Set: Lorwyn Type: Instant Rarity: Common Cost: {3}{G} Regenerate target creature. You gain life equal to that creature's toughness. Elvish b...
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Heal [Fifth Edition]$ 4.75Set: Fifth Edition Type: Instant Rarity: Common Cost: {W} Prevent the next 1 damage that would be dealt to any target this turn. Draw a card at t...
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Heal [Ice Age]$ 4.75Set: Ice Age Type: Instant Rarity: Common Cost: {W} Prevent the next 1 damage that would be dealt to any target this turn. Draw a card at the beg...
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Healing Grace [Dominaria]$ 5.00Set: Dominaria Type: Instant Rarity: Common Cost: {W} Prevent the next 3 damage that would be dealt to any target this turn by a source of your c...
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Healing Grace [Mystery Booster]$ 5.00Set: Mystery Booster Type: Instant Rarity: Common Cost: {W} Prevent the next 3 damage that would be dealt to any target this turn by a source of ...
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Healing Leaves [Planar Chaos]$ 5.00Set: Planar Chaos Type: Instant Rarity: Common Cost: {G} Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dea...
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Healing Salve [Classic Sixth Edition]$ 4.75Set: Classic Sixth Edition Type: Instant Rarity: Common Cost: {W} Choose one — • Target player gains 3 life. • Prevent the next 3 damage that wou...
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Healing Salve [Eighth Edition]$ 4.25Set: Eighth Edition Type: Instant Rarity: Common Cost: {W} Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be de...
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Healing Salve [Fifth Edition]$ 4.75Set: Fifth Edition Type: Instant Rarity: Common Cost: {W} Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dea...
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Healing Salve [Fourth Edition]$ 4.75Set: Fourth Edition Type: Instant Rarity: Common Cost: {W} Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be d...
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Healing Salve [Mirage]$ 4.75Set: Mirage Type: Instant Rarity: Common Cost: {W} Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to ...
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Healing Salve [Seventh Edition]$ 4.75Set: Seventh Edition Type: Instant Rarity: Common Cost: {W} Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be d...
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Healing Salve [Urza's Saga]$ 4.75Set: Urza's Saga Type: Instant Rarity: Common Cost: {W} Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be deal...
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Heartfire [Jumpstart]$ 5.00Set: Jumpstart Type: Instant Rarity: Common Cost: {1}{R} As an additional cost to cast this spell, sacrifice a creature or planeswalker. Heartfir...
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Heartfire [War of the Spark]$ 5.00Set: War of the Spark Type: Instant Rarity: Common Cost: {1}{R} As an additional cost to cast this spell, sacrifice a creature or planeswalker. H...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Guía de Valoración y Calidad
''Near Mint (NM)'
Las cartas en condición Near Mint muestran un desgaste mínimo o nulo por el juego o el uso y tendrán una superficie sin marcas, esquinas pristinas y bordes impecables fuera del manejo mínimo. Las tarjetas en este estado parecen "recién sacadas del sobre", con bordes y superficies prácticamente libres de todo defectos. '
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''Lightly Played (LP)'
Las cartas en condición ligeramente jugadas (Lightly Played) pueden tener un ligero desgaste en los bordes, las esquinas, o posiblemente rayones menores. No hay defectos importantes y hay menos de 3 detalles notorios en total en la carta. Las cartas foil (tratamiento cromado) en este estado pueden tener un ligero desvanecimiento o indicios de desgaste en el anverso de la carta.'
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''Moderately Played (MP)'
Las cartas en condiciones de juego moderado (Moderately Played) tienen un desgaste módico o defectos evidentes a simple vista. Las cartas esta condición pueden mostrar desgaste moderado en los bordes, desgaste leve en las esquinas, daño por agua, rayones, arrugas, decoloración, ligera acumulación de suciedad y/o cualquier combinación de estos defectos. '
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''Heavily Played (HP)'
Las cartas en condición de juego pesado (Heavily Played) muestran signos de gran desgaste. Las cartas en esta condición pueden incluir cartas que tienen arrugas y dobleces significativos, daños severos por agua, mucho blanqueamiento, mucho desgaste en los bordes y/o rasgaduras.'
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''Damaged (D)'
Las cartas condición Dañadas (Damaged) muestran rasgaduras, dobleces y/o arrugas evidentes que podrían hacer que la carta sea ilegal para jugarse dentro de torneos, incluso cuando esté enmicada. Las tarjetas en este estado tienen un desgaste masivo en los bordes, posible escritura o entintado importante (por ejemplo, tarjetas que solían ser de bordes blancos y ahora sus bordes frontales están marcados de negro), desgaste considerable en las esquinas, rasguños frecuentes, pliegues, arrugas y/o rasgaduras. '
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