-
Pokémon
Magic
One Piece
Lorcana
Riftbound
Star Wars
Digimon
Gundam
-
RPGs
Editorial
Television
Video games
-
Lorcana
- All Singles
- Whispers in the Well
- Fabled
- Reign Of Jafar
- Archazia's Island
- Azurite Sea
- Shimmering Skies
- Ursula's Return
- Into The Inklands
- Rise of the Floodborn
- The First Chapter
- High-End Singles
Magic
- All Singles
- Marvel Superheroes
- Secrets of Strixhaven
- Teenage Mutant Ninja Turtles
- Lorwyn Eclipsed
- Avatar: The Last Airbender
- Spider-Man
- Edge of Eternities
- Final Fantasy
- Final Fantasy - Commander
- Tarkir: Dragonstorm
- Aetherdrift
- High-End Singles
One Piece
- All Singles
- Carrying On His Will
- Legacy of the Master
- A Fist of Divine Speed
- Royal Blood
- Emperors in the New World
- Two Legends
- 500 Years in the Future
- Memorial Collection
- Wings of the Captain
- Awakening of the New Era
- Singles High-End
Pokémon
- All Singles
- Phantasmal Flames
- Mega Evolution
- Surging Sparks
- Stellar Crown
- Shrouded Fable
- Twilight Masquerade
- Singles High-End
Yu-Gi-Oh!
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
topThere are 4796 productsSort
Translation missing: en.sections.collection_template.product_count
-
Take Out the Trash [Bloomburrow]$ 5.00Set: Bloomburrow Type: Instant Rarity: Common Cost: {1}{R} Take Out the Trash deals 3 damage to target creature or planeswalker. If you control a...
-
Take the Fall [Outlaws of Thunder Junction]$ 5.00Set: Outlaws of Thunder Junction Type: Instant Rarity: Common Cost: {OR} Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of...
-
Take Up Arms [Battlebond]$ 14.25Set: Battlebond Type: Instant Rarity: Uncommon Cost: {4}{W} Create three 1/1 white Warrior creature tokens. "Many scales make the skin of a ...
-
Take Up Arms [Khans of Tarkir]$ 15.00Set: Khans of Tarkir Type: Instant Rarity: Uncommon Cost: {4}{W} Create three 1/1 white Warrior creature tokens. "Many scales make the skin...
-
Take Up the Shield [Dominaria United]$ 5.00Set: Dominaria United Type: Instant Rarity: Common Cost: {1}{W} Put a +1/+1 counter on target creature. It gains lifelink and indestructible unti...
-
Take Up the Shield [Outlaws of Thunder Junction]$ 5.00Set: Outlaws of Thunder Junction Type: Instant Rarity: Common Cost: {1}{W} Put a +1/+1 counter on target creature. It gains lifelink and indestruc...
-
Taken by Nightmares [Wilds of Eldraine]$ 15.00Set: Wilds of Eldraine Type: Instant Rarity: Uncommon Cost: {2}{B}{B} Exile target creature. If you control an enchantment, scry 2. Dying i...
-
Tamiyo's Safekeeping [Kamigawa: Neon Dynasty]$ 140.00Set: Kamigawa: Neon Dynasty Type: Instant Rarity: Common Cost: {G} Target permanent you control gains hexproof and indestructible until end of tu...
-
Tandem Tactics [Battle for Zendikar]$ 5.00Set: Battle for Zendikar Type: Instant Rarity: Common Cost: {1}{W} Up to two target creatures each get +1/+2 until end of turn. You gain 2 lives....
-
Tandem Tactics [Battlebond]$ 4.75Set: Battlebond Type: Instant Rarity: Common Cost: {1}{W} Up to two target creatures each get +1/+2 until end of turn. You gain 2 lives. In...
-
Tandem Tactics [Jumpstart]$ 5.00Set: Jumpstart Type: Instant Rarity: Common Cost: {1}{W} Up to two target creatures each get +1/+2 until end of turn. You gain 2 lives. In t...
-
Tandem Tactics [Mystery Booster]$ 5.00Set: Mystery Booster Type: Instant Rarity: Common Cost: {1}{W} Up to two target creatures each get +1/+2 until end of turn. You gain 2 lives. ...
-
Tandem Takedown [March of the Machine]$ 15.00Set: March of the Machine Type: Instant Rarity: Uncommon Cost: {1}{G}{G} Up to two target creatures you control each get + 1/+0 until end of turn....
-
Tanglesap [Zendikar]$ 4.75Set: Zendikar Type: Instant Rarity: Common Cost: {1}{G} Prevent all combat damage that would be dealt this turn by creatures without trample. ...
-
Tangletrap [Strixhaven: School of Mages]$ 5.00Set: Strixhaven: School of Mages Type: Instant Rarity: Common Cost: {1}{G} Choose one — • Tangletrap deals 5 damage to target creature with flying...
-
Tawnos's Tinkering [The Brothers' War]$ 5.00Set: The Brothers' War Type: Instant Rarity: Common Cost: {3}{G} Put two +1/+1 counters on target artifact, creature, or land you control. Untap ...
-
Teach by Example [Strixhaven: School of Mages]$ 5.00Set: Strixhaven: School of Mages Type: Instant Rarity: Common Cost: {U/R}{U/R} When you cast your next instant or sorcery spell this turn, copy th...
-
Team Spirit [Unglued]$ 4.75Set: Unglued Type: Instant Rarity: Common Cost: {2}{G} Creatures target player's team controls get +1/+1 until end of turn. Due to some lat...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Guía de Valoración y Calidad
''Near Mint (NM)'
Las cartas en condición Near Mint muestran un desgaste mínimo o nulo por el juego o el uso y tendrán una superficie sin marcas, esquinas pristinas y bordes impecables fuera del manejo mínimo. Las tarjetas en este estado parecen "recién sacadas del sobre", con bordes y superficies prácticamente libres de todo defectos. '
'
''Lightly Played (LP)'
Las cartas en condición ligeramente jugadas (Lightly Played) pueden tener un ligero desgaste en los bordes, las esquinas, o posiblemente rayones menores. No hay defectos importantes y hay menos de 3 detalles notorios en total en la carta. Las cartas foil (tratamiento cromado) en este estado pueden tener un ligero desvanecimiento o indicios de desgaste en el anverso de la carta.'
'
''Moderately Played (MP)'
Las cartas en condiciones de juego moderado (Moderately Played) tienen un desgaste módico o defectos evidentes a simple vista. Las cartas esta condición pueden mostrar desgaste moderado en los bordes, desgaste leve en las esquinas, daño por agua, rayones, arrugas, decoloración, ligera acumulación de suciedad y/o cualquier combinación de estos defectos. '
'
''Heavily Played (HP)'
Las cartas en condición de juego pesado (Heavily Played) muestran signos de gran desgaste. Las cartas en esta condición pueden incluir cartas que tienen arrugas y dobleces significativos, daños severos por agua, mucho blanqueamiento, mucho desgaste en los bordes y/o rasgaduras.'
''
''Damaged (D)'
Las cartas condición Dañadas (Damaged) muestran rasgaduras, dobleces y/o arrugas evidentes que podrían hacer que la carta sea ilegal para jugarse dentro de torneos, incluso cuando esté enmicada. Las tarjetas en este estado tienen un desgaste masivo en los bordes, posible escritura o entintado importante (por ejemplo, tarjetas que solían ser de bordes blancos y ahora sus bordes frontales están marcados de negro), desgaste considerable en las esquinas, rasguños frecuentes, pliegues, arrugas y/o rasgaduras. '
'