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topThere are 7655 productsSort
Translation missing: en.sections.collection_template.product_count
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Bathe in Dragonfire [Battlebond]$ 4.75Set: Battlebond Type: Sorcery Rarity: Common Cost: {2}{R} Bathe in Dragonfire deals 4 damage to target creature. The scent of cooked flesh ...
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Bathe in Dragonfire [Fate Reforged]$ 5.00Set: Fate Reforged Type: Sorcery Rarity: Common Cost: {2}{R} Bathe in Dragonfire deals 4 damage to target creature. The scent of cooked fle...
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Bathe in Dragonfire [Jumpstart]$ 5.00Set: Jumpstart Type: Sorcery Rarity: Common Cost: {2}{R} Bathe in Dragonfire deals 4 damage to target creature. The scent of cooked flesh l...
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Batterhorn [Return to Ravnica]$ 4.75Set: Return to Ravnica Type: Creature — Beast Rarity: Common Cost: {4}{R} When Batterhorn enters the battlefield, you may destroy targe...
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Battering Craghorn [Onslaught]$ 4.75Set: Onslaught Type: Creature — Goat Beast Rarity: Common Cost: {2}{R}{R} First strike Morph {1}{R}{R} (You may cast this card face down as a 2/2...
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Battering Sliver [Planar Chaos]$ 5.00Set: Planar Chaos Type: Creature — Sliver Rarity: Common Cost: {5}{R} All Sliver creatures have trample. Covered with hard shell-like plate...
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Battering Sliver [Time Spiral Remastered]$ 10.00Set: Time Spiral Remastered Type: Creature — Sliver Rarity: Common Cost: {5}{R} All Sliver creatures have trample. Covered with hard shell-l...
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Battle Frenzy [Ice Age]$ 4.75Set: Ice Age Type: Instant Rarity: Common Cost: {2}{R} Green creatures you control get +1/+1 until end of turn. Nongreen creatures you control ge...
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Battle of Frost and Fire (Promo Pack) [Kaldheim Promos]$ 25.00Set: Kaldheim Promos Type: Enchantment — Saga Rarity: Rare Cost: {3}{U}{R} (As this Saga enters and after your draw step, add a lore counter. Sac...
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Battle of Frost and Fire [Kaldheim]$ 25.00Set: Kaldheim Type: Enchantment — Saga Rarity: Rare Cost: {3}{U}{R} (As this Saga enters and after your draw step, add a lore counter. Sacrifice a...
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Battle Rampart [Battlebond]$ 4.75Set: Battlebond Type: Creature — Wall Rarity: Common Cost: {2}{R} Defend {T}: Target creature gains until end of turn. "I will build no san...
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Battle Rampart [Mercadian Masques]$ 4.75Set: Mercadian Masks Type: Creature — Wall Rarity: Common Cost: {2}{R} Defend {T}: Target creature gains until end of turn.
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Battle Rampart [Mystery Booster]$ 10.00Set: Mystery Booster Type: Creature — Wall Rarity: Common Cost: {2}{R} Defend {T}: Target creature gains until end of turn. "I will build no...
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Battle Rampart [Rise of the Eldrazi]$ 4.25Set: Rise of the Eldrazi Type: Creature — Wall Rarity: Common Cost: {2}{R} Defend {T}: Target creature gains until end of turn. "I will bui...
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Battle Sliver [Magic 2014]$ 14.25Set: Magic 2014 Type: Creature — Sliver Rarity: Uncommon Cost: {4}{R} Sliver creatures you control get +2/+0. "One emitted a strange series ...
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Battle Squadron [Duel Decks: Merfolk vs. Goblins]$ 14.25Set: Duel Decks: Merfolk vs. Goblins Type: Creature — Goblin Rarity: Uncommon Cost: {3}{R}{R} Flying Battle Squadron's power and toughness are eac...
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Battle Squadron [Eternal Masters]$ 14.25Set: Eternal Masters Type: Creature — Goblin Rarity: Uncommon Cost: {3}{R}{R} Flying Battle Squadron's power and toughness are each equal to the ...
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Battle Squadron [Jumpstart 2022]$ 15.00Set: Jumpstart 2022 Type: Creature — Goblin Rarity: Uncommon Cost: {3}{R}{R} Flying Battle Squadron's power and toughness are each equal to the n...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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